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primary
{
missileSound models/weapons/flamer/fireloop.wav
flashDlightColor 0.25 0.1 0.0
continuousFlash
missileDlightColor 0.25 0.1 0.0
missileDlight 300
impactMark 32 gfx/marks/burn_mrk
impactSound 0 models/weapons/flamer/fireimpc.wav
missileParticleSystem models/weapons/flamerturret/muzzlePS
impactParticleSystem models/weapons/FT/lagfl
}
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