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#include "ui/menudef.h"
{
#define W 1000
#define H 800
menuDef
{
name "ingame_map19201080"
visible MENU_TRUE
rect 0 0 H W
focusColor 1 1 1 1
aspectBias ALIGN_LEFT
fullscreen 0
style WINDOW_STYLE_FILLED
onclose
{exec stopmusic}
onopen
{
playlooped "ui/assets/maporama.wav"
uiScript loadArenas;
show mapvote;
}
onESC
{
uiScript closeingame
exec stopmusic
}
itemDef
{
name "aurora_add"
style WINDOW_STYLE_SHADER
rect -50 0 1000 480
visible 1
background "ui/menu_main_aurora_base_stars"
decoration
}
itemDef
{
name "aurora"
style WINDOW_STYLE_SHADER
rect -50 0 1000 480
visible 1
background "ui/menu_main_aurora_base"
decoration
}
itemDef
{
name "lsm"
text "Load Selected Map"
type ITEM_TYPE_BUTTON
textscale .42
rect 215 80 120 45
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
forecolor 0 0.8 1 1
visible 1
action
{
play "ui/assets/fart.wav";
uiScript voteMap;
uiScript closeingame
exec stopmusic
}
}
itemDef
{
name "lsmn"
text "Load Selected Map Next"
type ITEM_TYPE_BUTTON
textscale .42
rect 350 80 150 45
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textstyle ITEM_TEXTSTYLE_SHADOWED
forecolor 0 0.8 1 1
visible 1
action
{
play "ui/assets/fart.wav";
uiScript voteNextMap;
uiScript closeingame
exec stopmusic
}
}
itemDef
{
name "rcm"
type ITEM_TYPE_BUTTON
text "Restart Current Map"
textstyle ITEM_TEXTSTYLE_SHADOWED
textscale .42
rect 525 65 150 45
forecolor 0 0.8 1 1
visible 1
action
{
play "ui/assets/fart.wav";
exec "cmd callvote map_restart";
uiScript closeingame
exec stopmusic
}
}
itemDef
{
name mappreview
ownerdraw UI_SELECTEDMAPPREVIEW
rect 420 130 280 280
visible 1
}
itemDef
{
name "boy"
type ITEM_TYPE_OWNERDRAW
style WINDOW_STYLE_SHADER
rect 600 10 100 95
visible 1
background "scripts/yboy"
}
itemDef
{
name "listbox"
rect 140 130 280 280
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
textstyle ITEM_TEXTSTYLE_SHADOWED
backcolor 0.00 1.35 2.55 0.2
elementwidth 100
elementheight 25
textscale .35
elementtype LISTBOX_TEXT
feeder FEEDER_MAPS
border WINDOW_BORDER_NONE
forecolor 0 0.8 1 1
backcolor 0 0.8 1 0.1
outlinecolor 1 1 1 0.1
visible 1
doubleclick
{
play "sound/misc/menu1.wav";
uiScript voteMap;
uiScript closeingame
exec stopmusic
}
}
itemDef
{
name "MOR"
rect 425 60 10 -20
type ITEM_TYPE_TEXT
textalign ALIGN_CENTER
textscale 0.25
textstyle ITEM_TEXTSTYLE_BLINK
text "Yalt's"
forecolor 0 0.8 1 1
backcolor 1 0 0 1
visible 1
decoration
}
itemDef
{
name "MOR"
rect 425 60 10 1
type ITEM_TYPE_TEXT
textalign ALIGN_CENTER
textscale 0.50
textstyle ITEM_TEXTSTYLE_BLINK
text "MAP-O-RAMA"
forecolor 0 0.8 1 1
backcolor 1 0 0 1
visible 1
decoration
}
itemDef
{
name "MOR"
rect 425 55 10 15
type ITEM_TYPE_TEXT
textalign ALIGN_CENTER
textscale 0.25
textstyle ITEM_TEXTSTYLE_BLINK
text "The easiest way to vote maps!"
forecolor 0 0.8 1 1
visible 1
decoration
}
itemDef
{
name "legende"
rect 410 420 10 20
type ITEM_TYPE_TEXT
textalign ALIGN_CENTER
textscale 0.22
textstyle ITEM_TEXTSTYLE_SHADOWED
text "[yedge]^7=Yalt's Edge Maps [official]^7=Original Tremulous Maps [z]^7=Contributed Maps [xyedge]^7=Ported Maps ^5Maps without any tag = Not on server but on your system!"
forecolor 1 1 1 1
backcolor 1 0 0 1
visible 1
decoration
}
}
}
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