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path: root/assets/ui/loading.menu
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#include "ui/menudef.h"

{

#define W         640
#define H         480
#define BORDER    10

#define SHOT_W    320
#define SHOT_H    240
#define SHOT_X    (W-(BORDER+SHOT_W))
#define SHOT_Y    BORDER

#define INFO_X    BORDER
#define INFO_W    (W-((3*BORDER)+SHOT_W))
#define LEVEL_Y   BORDER
#define LEVEL_H   30
#define HOST_Y    (LEVEL_H+(2*BORDER))
#define HOST_H    30
#define MOTD_Y    (LEVEL_H+HOST_H+(3*BORDER))
#define MOTD_H    ((BORDER+SHOT_H)-MOTD_Y)

#define MAIN_W    (W-(2*BORDER))
#define LABEL_W   180
#define LABEL_X   (W-(LABEL_W+BORDER))
#define BAR_H     ((H-((6*BORDER)+SHOT_H))/4)
#define BAR_W     (MAIN_W-(LABEL_W+BORDER))
#define BAR_X     BORDER
#define MEDIA_Y   (H-((4*BORDER)+(4*BAR_H)))
#define BUILD_Y   (H-((3*BORDER)+(3*BAR_H)))
#define CHAR_Y    (H-((2*BORDER)+(2*BAR_H)))
#define OVER_Y    (H-(BORDER+BAR_H))

  assetGlobalDef
  {
    cursor "ui/assets/3_cursor3"    
    gradientBar "ui/assets/gradientbar2.tga"  
    fadeClamp 1.0      
    fadeCycle 1         
    fadeAmount 0.1   
    shadowX  5         
    shadowY  5         
    shadowColor 0.1 0.1 0.1 0.25     
    font "fonts/font" 26      
    smallFont "fonts/smallfont" 20    
    bigFont "fonts/bigfont" 34    
  }

  menuDef
  {
    name "Loading"
    rect 0 0 W H
	style WINDOW_STYLE_FILLED
	background "ui/assets/warp_splash_m.jpg"
    fullScreen MENU_TRUE
    aspectBias ASPECT_NONE

	
    itemDef
    {
      name background
      rect 0 11 W 442
      style WINDOW_STYLE_FILLED
	  ownerdraw CG_LOAD_LEVELSHOT
      visible 1
      decoration
    }


	itemDef
    {
      name "aurora_add"
      style WINDOW_STYLE_SHADER
      rect 0 13 640 442
      visible 1
	  background "ui/menu_main_aurora_base_stars"
      decoration
    }
	
	itemDef
    {
      name "aurora"
      style WINDOW_STYLE_SHADER
      rect 0 12 640 442
      visible 1
	  background "ui/menu_main_aurora_base"
      decoration
    }

    itemDef
    { 
      name window
      rect 70 0 500 500
      style WINDOW_STYLE_GRADIENT
      backcolor 0.0 1.35 2.55 0
      visible 1
      decoration
    }

	itemDef
    {
      name "loading_add"
      style WINDOW_STYLE_SHADER
      rect 148 443 345 55
      visible 1
	  background "scripts/loading_add"
      decoration
    }	
	
	itemDef
    {
      name "lvlname"
      rect 180 454 280 30
      visible MENU_TRUE
      forecolor 1 1 1 1
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      textstyle ITEM_TEXTSTYLE_NORMAL
      textscale 0.3
      ownerdraw CG_LOAD_LEVELNAME
      style WINDOW_STYLE_FILLED
      decoration
    }
	
	itemDef
    {
      name "loading"
      style WINDOW_STYLE_SHADER
      rect 370 162 300 400
      visible 1
	  background "scripts/e6"
      decoration
    }
	
  }
}