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CSW( CSW_UNKNOWN, MOD_UNKNOWN, NULL, 0 ),

CSW( CSW_BLASTER,       MOD_BLASTER,    "Blaster",         BLASTER_DMG ),
CSW( CSW_MACHINEGUN,    MOD_MACHINEGUN, "Rifle",           RIFLE_DMG ),
CSW( CSW_PAINSAW,       MOD_PAINSAW,    "Pain Saw",        PAINSAW_DAMAGE ),
CSW( CSW_PAINSAW_ALT,   MOD_PSAWBLADE,  "Pain Saw Blade",  PAINSAW_DAMAGE2 ),
CSW( CSW_SHOTGUN,       MOD_SHOTGUN,    "Shotgun",         SHOTGUN_DMG * SHOTGUN_PELLETS ),
CSW( CSW_LASGUN,        MOD_LASGUN,     "Las Gun",         LASGUN_DAMAGE ),
CSW( CSW_MDRIVER,       MOD_MDRIVER,    "Mass Driver",     MDRIVER_DMG ),
CSW( CSW_CHAINGUN,      MOD_CHAINGUN,   "Chaingun",        CHAINGUN_DMG ),
CSW( CSW_PRIFLE,        MOD_PRIFLE,     "Pulse Rifle",     PRIFLE_DMG ),
CSW( CSW_FLAMER,        MOD_FLAMER,     "Flame Thrower",   FLAMER_DMG ),
CSW( CSW_LIGHTNING,     MOD_LIGHTNING,  "Lightning Gun",   LIGHTNING_DAMAGE ),
CSW( CSW_LCANNON,       MOD_LCANNON,    "Lucifer Cannon",  LCANNON_DAMAGE ),
CSW( CSW_ROCKETL,       MOD_ROCKETL,    "Rocket Launcher", ROCKETL_DAMAGE ),
CSW( CSW_GRENADE,       MOD_GRENADE,    "Grenade",         GRENADE_DAMAGE ),

CSW( CSW_ABUILDER,      MOD_ABUILDER_CLAW,     "Granger",         ABUILDER_CLAW_DMG ),
CSW( CSW_ABUILDER_ALT,  MOD_SLOWBLOB,          "Granger Spit",    ABUILDER_BLOB_DMG ),
CSW( CSW_LEVEL1,        MOD_LEVEL1_CLAW,       "Basilisk",        LEVEL1_CLAW_DMG ),
CSW( CSW_LEVEL2,        MOD_LEVEL2_CLAW,       "Marauder",        LEVEL2_CLAW_DMG ),
CSW( CSW_LEVEL2_UPG,    MOD_LEVEL2_CLAW_UPG,   "Adv. Marauder",   LEVEL2_CLAW_UPG_DMG ),
CSW( CSW_LEVEL2_ALT,    MOD_LEVEL2_ZAP,        "Marauder Zap",    LEVEL2_AREAZAP_DMG ),
CSW( CSW_LEVEL3,        MOD_LEVEL3_CLAW,       "Dragoon",         LEVEL3_CLAW_DMG ),
CSW( CSW_LEVEL3_ALT,    MOD_LEVEL3_BOUNCEBALL, "Dragoon Barb",    LEVEL3_BOUNCEBALL_DMG ),
CSW( CSW_LEVEL4,        MOD_LEVEL4_CLAW,       "Tyrant",          LEVEL4_CLAW_DMG ),
CSW( CSW_LEVEL4_ALT,    MOD_LEVEL4_FLAMES,     "Tyrant Flames",   50 ),
CSW( CSW_LEVEL5,        MOD_LEVEL5_CLAW,       "Hummel",          LEVEL5_CLAW_DMG ),
CSW( CSW_LEVEL5_ALT,    MOD_LEVEL5_BOUNCEBALL, "Hummel Prickles", LEVEL5_PRICKLES_DMG )

#define CSW_MAX_NAME_LEN 15