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/*
common.h
Common header file for dpmaster
Copyright (C) 2004-2005 Mathieu Olivier
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _COMMON_H_
#define _COMMON_H_
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <time.h>
#ifdef WIN32
# include <winsock2.h>
#else
# include <netinet/in.h>
# include <arpa/inet.h>
# include <netdb.h>
# include <sys/socket.h>
#endif
// ---------- Types ---------- //
// A few basic types
typedef enum {qfalse, qtrue} qboolean;
typedef unsigned char qbyte;
// The various messages levels
typedef enum
{
MSG_NOPRINT, // used by "max_msg_level" (= no printings)
MSG_ERROR, // errors
MSG_WARNING, // warnings
MSG_NORMAL, // standard messages
MSG_DEBUG // for debugging purpose
} msg_level_t;
// ---------- Public variables ---------- //
// The master socket
extern int inSock;
extern int outSock;
// The current time (updated every time we receive a packet)
extern time_t crt_time;
// Maximum level for a message to be printed
extern msg_level_t max_msg_level;
// Peer address. We rebuild it every time we receive a new packet
extern char peer_address [128];
// ---------- Public functions ---------- //
// Win32 uses a different name for some standard functions
#ifdef WIN32
# define snprintf _snprintf
#endif
// Print a message to screen, depending on its verbose level
int MsgPrint (msg_level_t msg_level, const char* format, ...);
void RecordClientStat( const char *address, const char *version, const char *renderer );
void RecordGameStat( const char *address, const char *dataText );
#endif // #ifndef _COMMON_H_
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