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authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 12:13:09 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:46 +0000
commit0443c15c2c1438807a0c7809335b365395dd3825 (patch)
tree47625a577cc92b37ec0664d99c6c0ef5d0618061
parent4488088245157d77916ff5214c1dc12a4095a3ae (diff)
* Booster was providing extra regeneration without an overmind present (bob)
-rw-r--r--src/game/g_active.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index bd6d4956..84c58996 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -747,7 +747,8 @@ void ClientTimerActions( gentity_t *ent, int msec )
new_modifier = 0.0f;
if( boostEntity->s.eType == ET_BUILDABLE &&
boostEntity->s.modelindex == BA_A_BOOSTER &&
- boostEntity->spawned && boostEntity->health > 0)
+ boostEntity->spawned && boostEntity->health > 0 &&
+ G_FindOvermind( boostEntity ) )
new_modifier = BOOSTER_REGEN_MOD;
else if( boostEntity->client && boostEntity->health > 0 &&
boostEntity->client->pers.teamSelection == TEAM_ALIENS )