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authorM. Kristall <mkpdev@gmail.com>2010-03-02 20:09:53 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:29 +0000
commit0a088339d9d946d9b2bea208d66bf9f21f6d9378 (patch)
tree8aec3ffc0d55b5c191849231ea2909ce3accb5fe
parentaf1497d4f6974219a6a81821dc5d8a00343722cc (diff)
* Do not separately log fake destructions of marked structures (from r1961)
-rw-r--r--src/game/g_combat.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index bf7a01b8..b33e9bc8 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1360,6 +1360,10 @@ void G_LogDestruction( gentity_t *self, gentity_t *actor, int mod )
if( !actor )
return;
+ // don't log when marked structures are removed
+ if( mod == MOD_DECONSTRUCT && !actor->client )
+ return;
+
if( actor->client && actor->client->pers.teamSelection ==
BG_Buildable( self->s.modelindex )->team )
{