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authorM. Kristall <mkpdev@gmail.com>2011-01-20 02:12:05 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:52 +0000
commit1f9ce343da30a20cff2659ca6a269f70d8bbebaa (patch)
treeb806bc2df342b0b1dab57b8dbe02c87f5d1154b7
parentb4742563518b608a7c27066ebf64930963164515 (diff)
* Allow mute and denybuild to target players who are no longer connected
-rw-r--r--src/game/g_admin.c171
-rw-r--r--src/game/g_cmds.c10
-rw-r--r--src/game/g_local.h2
-rw-r--r--src/game/g_namelog.c6
4 files changed, 140 insertions, 49 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index 038c8cdb..5d9d3fc4 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -1202,6 +1202,15 @@ qboolean G_admin_time( gentity_t *ent )
return qtrue;
}
+// this should be in one of the headers, but it is only used here for now
+namelog_t *G_NamelogFromString( gentity_t *ent, char *s );
+
+/*
+for consistency, we should be able to target a disconnected player with setlevel
+but we can't use namelog and remain consistent, so the solution would be to make
+everyone a real level 0 admin so they can be targeted until the next level
+but that seems kind of stupid
+*/
qboolean G_admin_setlevel( gentity_t *ent )
{
char name[ MAX_NAME_LENGTH ] = {""};
@@ -1551,20 +1560,7 @@ qboolean G_admin_ban( gentity_t *ent )
}
}
- // ban by clientnum
- for( i = 0; search[ i ] && isdigit( search[ i ] ); i++ );
- if( !search[ i ] )
- {
- i = atoi( search );
- if( i < MAX_CLIENTS &&
- level.clients[ i ].pers.connected != CON_DISCONNECTED )
- {
- logmatches = 1;
- exactmatch = qtrue;
- for( match = level.namelogs; match->slot != i; match = match->next );
- }
- }
- else if( G_AddressParse( search, &ip ) )
+ if( G_AddressParse( search, &ip ) )
{
int max = ip.type == IPv4 ? 32 : 128;
int min = ent ? max / 2 : 1;
@@ -1576,6 +1572,11 @@ qboolean G_admin_ban( gentity_t *ent )
}
ipmatch = qtrue;
}
+ else if( ( match = G_NamelogFromString( ent, search ) ) && !match->banned )
+ {
+ logmatches = 1;
+ exactmatch = qtrue;
+ }
for( namelog = level.namelogs; namelog && !exactmatch; namelog = namelog->next )
{
@@ -1638,7 +1639,9 @@ qboolean G_admin_ban( gentity_t *ent )
if( i < MAX_NAMELOG_NAMES && namelog->name[ i ][ 0 ] )
{
ADMBP( namelog->slot > -1 ?
- va( S_COLOR_YELLOW "%-2d" S_COLOR_WHITE, namelog->slot ) : "- " );
+ va( S_COLOR_YELLOW "%-2d %-2d" S_COLOR_WHITE, namelog->id,
+ namelog->slot ) :
+ va( "%-2d - ", namelog->id ) );
for( i = 0; i < MAX_NAMELOG_NAMES && namelog->name[ i ][ 0 ]; i++ )
ADMBP( va( " %s" S_COLOR_WHITE, namelog->name[ i ] ) );
for( i = 0; i < MAX_NAMELOG_ADDRS && namelog->ip[ i ].str[ 0 ]; i++ )
@@ -1657,7 +1660,7 @@ qboolean G_admin_ban( gentity_t *ent )
" level than you\n" );
return qfalse;
}
- if( !strcmp( match->ip[ 0 ].str, "localhost" ) )
+ if( match->slot > -1 && level.clients[ match->slot ].pers.localClient )
{
ADMP( "^3ban: ^7disconnecting the host would end the game\n" );
return qfalse;
@@ -1959,10 +1962,9 @@ qboolean G_admin_changemap( gentity_t *ent )
qboolean G_admin_mute( gentity_t *ent )
{
- int pid;
- char name[ MAX_NAME_LENGTH ], err[ MAX_STRING_CHARS ];
+ char name[ MAX_NAME_LENGTH ];
char command[ MAX_ADMIN_CMD_LEN ];
- gentity_t *vic;
+ namelog_t *vic;
trap_Argv( 0, command, sizeof( command ) );
if( trap_Argc() < 2 )
@@ -1971,29 +1973,30 @@ qboolean G_admin_mute( gentity_t *ent )
return qfalse;
}
trap_Argv( 1, name, sizeof( name ) );
- if( ( pid = G_ClientNumberFromString( name, err, sizeof( err ) ) ) == -1 )
+ if( !( vic = G_NamelogFromString( ent, name ) ) )
{
- ADMP( va( "^3%s: ^7%s", command, err ) );
+ ADMP( va( "^3%s: ^7no match\n", command ) );
return qfalse;
}
- vic = &g_entities[ pid ];
- if( !admin_higher( ent, vic ) )
+ if( ent && !admin_higher_admin( ent->client->pers.admin,
+ G_admin_admin( vic->guid ) ) )
{
ADMP( va( "^3%s: ^7sorry, but your intended victim has a higher admin"
" level than you\n", command ) );
return qfalse;
}
- if( vic->client->pers.namelog->muted )
+ if( vic->muted )
{
if( !Q_stricmp( command, "mute" ) )
{
ADMP( "^3mute: ^7player is already muted\n" );
return qtrue;
}
- vic->client->pers.namelog->muted = qfalse;
- CPx( pid, "cp \"^1You have been unmuted\"" );
+ vic->muted = qfalse;
+ if( vic->slot > -1 )
+ CPx( vic->slot, "cp \"^1You have been unmuted\"" );
AP( va( "print \"^3unmute: ^7%s^7 has been unmuted by %s\n\"",
- vic->client->pers.netname,
+ vic->name[ vic->nameOffset ],
( ent ) ? ent->client->pers.netname : "console" ) );
}
else
@@ -2003,10 +2006,11 @@ qboolean G_admin_mute( gentity_t *ent )
ADMP( "^3unmute: ^7player is not currently muted\n" );
return qtrue;
}
- vic->client->pers.namelog->muted = qtrue;
- CPx( pid, "cp \"^1You've been muted\"" );
+ vic->muted = qtrue;
+ if( vic->slot > -1 )
+ CPx( vic->slot, "cp \"^1You've been muted\"" );
AP( va( "print \"^3mute: ^7%s^7 has been muted by ^7%s\n\"",
- vic->client->pers.netname,
+ vic->name[ vic->nameOffset ],
( ent ) ? ent->client->pers.netname : "console" ) );
}
return qtrue;
@@ -2014,10 +2018,9 @@ qboolean G_admin_mute( gentity_t *ent )
qboolean G_admin_denybuild( gentity_t *ent )
{
- int pid;
- char name[ MAX_NAME_LENGTH ], err[ MAX_STRING_CHARS ];
+ char name[ MAX_NAME_LENGTH ];
char command[ MAX_ADMIN_CMD_LEN ];
- gentity_t *vic;
+ namelog_t *vic;
trap_Argv( 0, command, sizeof( command ) );
if( trap_Argc() < 2 )
@@ -2026,30 +2029,31 @@ qboolean G_admin_denybuild( gentity_t *ent )
return qfalse;
}
trap_Argv( 1, name, sizeof( name ) );
- if( ( pid = G_ClientNumberFromString( name, err, sizeof( err ) ) ) == -1 )
+ if( !( vic = G_NamelogFromString( ent, name ) ) )
{
- ADMP( va( "^3%s: ^7%s", command, err ) );
+ ADMP( va( "^3%s: ^7no match\n", command ) );
return qfalse;
}
- vic = &g_entities[ pid ];
- if( !admin_higher( ent, vic ) )
+ if( ent && !admin_higher_admin( ent->client->pers.admin,
+ G_admin_admin( vic->guid ) ) )
{
ADMP( va( "^3%s: ^7sorry, but your intended victim has a higher admin"
" level than you\n", command ) );
return qfalse;
}
- if( vic->client->pers.namelog->denyBuild )
+ if( vic->denyBuild )
{
if( !Q_stricmp( command, "denybuild" ) )
{
ADMP( "^3denybuild: ^7player already has no building rights\n" );
return qtrue;
}
- vic->client->pers.namelog->denyBuild = qfalse;
- CPx( pid, "cp \"^1You've regained your building rights\"" );
+ vic->denyBuild = qfalse;
+ if( vic->slot > -1 )
+ CPx( vic->slot, "cp \"^1You've regained your building rights\"" );
AP( va(
"print \"^3allowbuild: ^7building rights for ^7%s^7 restored by %s\n\"",
- vic->client->pers.netname,
+ vic->name[ vic->nameOffset ],
( ent ) ? ent->client->pers.netname : "console" ) );
}
else
@@ -2059,12 +2063,15 @@ qboolean G_admin_denybuild( gentity_t *ent )
ADMP( "^3allowbuild: ^7player already has building rights\n" );
return qtrue;
}
- vic->client->pers.namelog->denyBuild = qtrue;
- vic->client->ps.stats[ STAT_BUILDABLE ] = BA_NONE;
- CPx( pid, "cp \"^1You've lost your building rights\"" );
+ vic->denyBuild = qtrue;
+ if( vic->slot > -1 )
+ {
+ level.clients[ vic->slot ].ps.stats[ STAT_BUILDABLE ] = BA_NONE;
+ CPx( vic->slot, "cp \"^1You've lost your building rights\"" );
+ }
AP( va(
"print \"^3denybuild: ^7building rights for ^7%s^7 revoked by ^7%s\n\"",
- vic->client->pers.netname,
+ vic->name[ vic->nameOffset ],
( ent ) ? ent->client->pers.netname : "console" ) );
}
return qtrue;
@@ -2742,6 +2749,80 @@ qboolean G_admin_namelog( gentity_t *ent )
return qtrue;
}
+/*
+==================
+G_NamelogFromString
+
+This is similar to G_ClientNumberFromString but for namelog instead
+Returns NULL if not exactly 1 match
+==================
+*/
+namelog_t *G_NamelogFromString( gentity_t *ent, char *s )
+{
+ namelog_t *p, *m = NULL;
+ int i, found = 0;
+ char n2[ MAX_NAME_LENGTH ] = {""};
+ char s2[ MAX_NAME_LENGTH ] = {""};
+
+ if( !s[ 0 ] )
+ return NULL;
+
+ // if a number is provided, it is a clientnum or namelog id
+ for( i = 0; s[ i ] && isdigit( s[ i ] ); i++ );
+ if( !s[ i ] )
+ {
+ i = atoi( s );
+
+ if( i >= 0 && i < level.maxclients )
+ {
+ if( level.clients[ i ].pers.connected != CON_DISCONNECTED )
+ return level.clients[ i ].pers.namelog;
+ }
+ else if( i >= MAX_CLIENTS )
+ {
+ for( p = level.namelogs; p; p = p->next )
+ {
+ if( p->id == i )
+ break;
+ }
+ if( p )
+ return p;
+ }
+
+ return NULL;
+ }
+
+ // check for a name match
+ G_SanitiseString( s, s2, sizeof( s2 ) );
+
+ for( p = level.namelogs; p; p = p->next )
+ {
+ for( i = 0; i < MAX_NAMELOG_NAMES && p->name[ i ][ 0 ]; i++ )
+ {
+ G_SanitiseString( p->name[ i ], n2, sizeof( n2 ) );
+
+ // if this is an exact match to a current player
+ if( i == p->nameOffset && p->slot > -1 && !strcmp( s2, n2 ) )
+ return p;
+
+ if( strstr( n2, s2 ) )
+ m = p;
+ }
+
+ if( m == p )
+ found++;
+ }
+
+ if( found == 1 )
+ return m;
+
+ if( found > 1 )
+ admin_search( ent, "namelog", "recent clients", namelog_matchname,
+ namelog_out, level.namelogs, s2, 0, MAX_CLIENTS, -1 );
+
+ return NULL;
+}
+
qboolean G_admin_lock( gentity_t *ent )
{
char command[ MAX_ADMIN_CMD_LEN ];
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index b4ac5ec2..c4025ced 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -1095,6 +1095,7 @@ void Cmd_CallVote_f( gentity_t *ent )
char reason[ MAX_TOKEN_CHARS ];
char *creason;
int clientNum = -1;
+ int id = -1;
team_t team;
trap_Argv( 0, cmd, sizeof( cmd ) );
@@ -1161,6 +1162,7 @@ void Cmd_CallVote_f( gentity_t *ent )
}
G_DecolorString( level.clients[ clientNum ].pers.netname, name, sizeof( name ) );
+ id = level.clients[ clientNum ].pers.namelog->id;
if( !Q_stricmp( vote, "kick" ) || !Q_stricmp( vote, "mute" ) ||
!Q_stricmp( vote, "denybuild" ) )
@@ -1223,7 +1225,7 @@ void Cmd_CallVote_f( gentity_t *ent )
}
Com_sprintf( level.voteString[ team ], sizeof( level.voteString[ team ] ),
- "mute %d", clientNum );
+ "mute %d", id );
Com_sprintf( level.voteDisplayString[ team ],
sizeof( level.voteDisplayString[ team ] ),
"Mute player '%s'", name );
@@ -1244,7 +1246,7 @@ void Cmd_CallVote_f( gentity_t *ent )
}
Com_sprintf( level.voteString[ team ], sizeof( level.voteString[ team ] ),
- "unmute %d", clientNum );
+ "unmute %d", id );
Com_sprintf( level.voteDisplayString[ team ],
sizeof( level.voteDisplayString[ team ] ),
"Unmute player '%s'", name );
@@ -1346,7 +1348,7 @@ void Cmd_CallVote_f( gentity_t *ent )
}
Com_sprintf( level.voteString[ team ], sizeof( level.voteString[ team ] ),
- "denybuild %d", clientNum );
+ "denybuild %d", id );
Com_sprintf( level.voteDisplayString[ team ],
sizeof( level.voteDisplayString[ team ] ),
"Take away building rights from '%s'", name );
@@ -1367,7 +1369,7 @@ void Cmd_CallVote_f( gentity_t *ent )
}
Com_sprintf( level.voteString[ team ], sizeof( level.voteString[ team ] ),
- "allowbuild %d", clientNum );
+ "allowbuild %d", id );
Com_sprintf( level.voteDisplayString[ team ],
sizeof( level.voteDisplayString[ team ] ),
"Allow '%s' to build", name );
diff --git a/src/game/g_local.h b/src/game/g_local.h
index f55503c8..277556d9 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -294,6 +294,8 @@ typedef struct namelog_s
int score;
int credits;
team_t team;
+
+ int id;
} namelog_t;
// client data that stays across multiple respawns, but is cleared
diff --git a/src/game/g_namelog.c b/src/game/g_namelog.c
index 1e5b7f4f..66136844 100644
--- a/src/game/g_namelog.c
+++ b/src/game/g_namelog.c
@@ -51,9 +51,15 @@ void G_namelog_connect( gclient_t *client )
n = BG_Alloc( sizeof( namelog_t ) );
strcpy( n->guid, client->pers.guid );
if( p )
+ {
p->next = n;
+ n->id = p->id + 1;
+ }
else
+ {
level.namelogs = n;
+ n->id = MAX_CLIENTS;
+ }
}
client->pers.namelog = n;
n->slot = client - level.clients;