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authorAsa Kravets <norfenstein@gmail.com>2009-10-24 13:57:32 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:03 +0000
commit21415cf0275cc10272010e4f8787938f301808f2 (patch)
tree6565a4696f89bc43b934847e07640259f7a289fe
parent6b4483d062c0e1be35ec2724d1e99beaa7bda3a8 (diff)
* reduced goon (both) pounce charge time 900 -> 800
-rw-r--r--src/game/tremulous.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 0bffc37f..7267355b 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -100,8 +100,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LEVEL3_POUNCE_RANGE 54.0f
#define LEVEL3_POUNCE_UPG_RANGE LEVEL3_POUNCE_RANGE + 3.0f
#define LEVEL3_POUNCE_WIDTH 14.0f
-#define LEVEL3_POUNCE_TIME 900 // msec for full Dragoon pounce
-#define LEVEL3_POUNCE_TIME_UPG 900 // msec for full Adv. Dragoon pounce
+#define LEVEL3_POUNCE_TIME 800 // msec for full Dragoon pounce
+#define LEVEL3_POUNCE_TIME_UPG 800 // msec for full Adv. Dragoon pounce
#define LEVEL3_POUNCE_TIME_MIN 200 // msec before which pounce cancels
#define LEVEL3_POUNCE_REPEAT 400 // msec before a new pounce starts
#define LEVEL3_POUNCE_SPEED_MOD 0.75f // walking speed modifier for pounce charging