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authorTim Angus <tim@ngus.net>2005-11-29 23:52:31 +0000
committerTim Angus <tim@ngus.net>2005-11-29 23:52:31 +0000
commit32d5e0a42e3d06ce6ce94dc42d4cc5e50fc8061f (patch)
tree7280c984e92fa68bb14174feb05d804a523d98aa
parent220e346d79355e818015a983f55a48190184a784 (diff)
* Typo in entities.def
-rw-r--r--entities.def2
1 files changed, 1 insertions, 1 deletions
diff --git a/entities.def b/entities.def
index 5ba9daca..b7e615c4 100644
--- a/entities.def
+++ b/entities.def
@@ -1622,7 +1622,7 @@ alienStage2Threshold: The number of kills the aliens must aquire to advance to s
alienStage3Threshold: The number of kills the aliens must aquire to advance to stage 3. Defaults to 100.
disabledEquipment: A comma delimited list of human weapons or upgrades to disable for this map.
-disabledClasses: A comma delimited list of alien weapons to disable for this map.
+disabledClasses: A comma delimited list of alien classes to disable for this map.
disabledBuildables: A comma delimited list of buildables to disable for this map.
_ambient OR ambient: Adds a constant value to overall lighting. Use is not recommended. Ambient light will have a tendency to flatten out variations in light and shade.