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author/dev/humancontroller <devhc@example.com>2017-08-14 14:06:48 +0200
committer/dev/humancontroller <devhc@example.com>2017-08-14 14:09:30 +0200
commit3d980bbbc25f21f5d7d8d128f7b2044a9400280b (patch)
treef09714ca78b061b90af3a85d1aaf0c92d6ccd0a7
parent57a3338110978b37baab6f7c45935a1dff5db603 (diff)
always allow game VMs to be found outside pk3 files
TODO: recall exactly why this change exist, it may have something to do with fs_numServerPaks being aliased in client+server executables
-rw-r--r--src/qcommon/files.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qcommon/files.c b/src/qcommon/files.c
index e172f528..b5a6efc8 100644
--- a/src/qcommon/files.c
+++ b/src/qcommon/files.c
@@ -1416,7 +1416,7 @@ int FS_FindVM(void **startSearch, char *found, int foundlen, const char *name, i
while(search)
{
- if(search->dir && (!fs_numServerPaks || !strcmp(name, "game")))
+ if(search->dir && (!fs_numServerPaks || !strcmp(name, "game") || (search == &fs_searchpath_overpath_game || search == &fs_searchpath_overpath_basegame)))
{
dir = search->dir;