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authorZack Middleton <zturtleman@gmail.com>2014-07-13 01:56:50 -0500
committerTim Angus <tim@ngus.net>2014-08-28 11:03:33 +0100
commit4873ac84efd46a4af84dbbb3b6bbbbe5a2d2044e (patch)
treefb86c0d67bed3747118991b45d4b3e67fd822394
parentfcbda108b4fbc72c2056363ebd2afb7efcbd0f08 (diff)
Restore drawing a cut off client console line in 1920x1080
The text lines don't meet at top of the sceen in 1920x1080, restore drawing a cut off line across the top. In 640x480 this line isn't seen at all. This is still better then trying to draw twice as many lines than are actually seen (the way it was before the last commit).
-rw-r--r--src/client/cl_console.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/cl_console.c b/src/client/cl_console.c
index 4e89b98e..997fa660 100644
--- a/src/client/cl_console.c
+++ b/src/client/cl_console.c
@@ -509,7 +509,7 @@ void Con_DrawSolidConsole( float frac ) {
// draw the text
con.vislines = lines;
- rows = (lines-SMALLCHAR_HEIGHT*2)/SMALLCHAR_HEIGHT; // rows of text to draw
+ rows = (lines-SMALLCHAR_HEIGHT)/SMALLCHAR_HEIGHT; // rows of text to draw
y = lines - (SMALLCHAR_HEIGHT*3);