diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 13:13:06 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:33 +0000 |
commit | 5fc34b0cf5ed4b235a09749d9ff95b923ae29e24 (patch) | |
tree | 2f8c0f0d5efe238dbfbd4887b3fe437a7a575b06 | |
parent | 35b32cb279049ff764534fdc153bf37b00c6a004 (diff) |
* fix regular basilisk from doing twice the intended damage (fixes #93)
-rw-r--r-- | src/game/g_weapon.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 8a8c0e1b..93a9f4a0 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1573,6 +1573,7 @@ void FireWeapon( gentity_t *ent ) case WP_ALEVEL1: meleeAttack( ent, LEVEL1_CLAW_RANGE, LEVEL1_CLAW_WIDTH, LEVEL1_CLAW_WIDTH, LEVEL1_CLAW_DMG, MOD_LEVEL1_CLAW ); + break; case WP_ALEVEL1_UPG: meleeAttack( ent, LEVEL1_CLAW_U_RANGE, LEVEL1_CLAW_WIDTH, LEVEL1_CLAW_WIDTH, LEVEL1_CLAW_DMG, MOD_LEVEL1_CLAW ); |