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author/dev/humancontroller <devhc@example.com>2014-07-13 19:17:57 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:13 +0100
commit64ccceabd69b630507eafbb7a6c3d7f3d326194c (patch)
treeff160cf5cf89a088dc39bf12f83bec9e9e50b461
parent9feee4002415d1039fdbf40d99e5bbaec5eae448 (diff)
increase MAX_UNLAGGED_MARKERS to support higher sv_fps values with unlagged
-rw-r--r--src/game/g_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 8fd929e0..48c76909 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -331,7 +331,7 @@ typedef struct
int infoChangeTime;
} clientPersistant_t;
-#define MAX_UNLAGGED_MARKERS 10
+#define MAX_UNLAGGED_MARKERS 256
typedef struct unlagged_s {
vec3_t origin;
vec3_t mins;