diff options
author | Tim Angus <tim@ngus.net> | 2002-01-19 02:03:49 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-01-19 02:03:49 +0000 |
commit | 69d8824059eb08ce5fa8a21801b037dcc6bacb3f (patch) | |
tree | aaa44caf48f28b69007d08f85f7ba9cffe4d059f | |
parent | d7f74fc7757a223eb740705d23a17e454b3726da (diff) |
:retab
-rw-r--r-- | src/cgame/cg_draw.c | 284 |
1 files changed, 142 insertions, 142 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index ec92e4cc..d1e63393 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -37,45 +37,45 @@ char teamChat2[256]; int CG_Text_Width( const char *text, float scale, int limit ) { int count,len; - float out; - glyphInfo_t *glyph; - float useScale; + float out; + glyphInfo_t *glyph; + float useScale; // FIXME: see ui_main.c, same problem -// const unsigned char *s = text; - const char *s = text; - fontInfo_t *font = &cgDC.Assets.textFont; +// const unsigned char *s = text; + const char *s = text; + fontInfo_t *font = &cgDC.Assets.textFont; - if( scale <= cg_smallFont.value ) - font = &cgDC.Assets.smallFont; - else if( scale > cg_bigFont.value ) - font = &cgDC.Assets.bigFont; + if( scale <= cg_smallFont.value ) + font = &cgDC.Assets.smallFont; + else if( scale > cg_bigFont.value ) + font = &cgDC.Assets.bigFont; - useScale = scale * font->glyphScale; + useScale = scale * font->glyphScale; out = 0; if( text ) { len = strlen( text ); - if( limit > 0 && len > limit ) - len = limit; + if( limit > 0 && len > limit ) + len = limit; - count = 0; - while( s && *s && count < len ) + count = 0; + while( s && *s && count < len ) { - if( Q_IsColorString( s ) ) + if( Q_IsColorString( s ) ) { - s += 2; - continue; - } + s += 2; + continue; + } else { - glyph = &font->glyphs[ (int)*s ]; + glyph = &font->glyphs[ (int)*s ]; //TTimo: FIXME: getting nasty warnings without the cast, //hopefully this doesn't break the VM build - out += glyph->xSkip; - s++; - count++; - } + out += glyph->xSkip; + s++; + count++; + } } } @@ -85,47 +85,47 @@ int CG_Text_Width( const char *text, float scale, int limit ) int CG_Text_Height( const char *text, float scale, int limit ) { int len, count; - float max; - glyphInfo_t *glyph; - float useScale; + float max; + glyphInfo_t *glyph; + float useScale; // TTimo: FIXME -// const unsigned char *s = text; - const char *s = text; - fontInfo_t *font = &cgDC.Assets.textFont; - +// const unsigned char *s = text; + const char *s = text; + fontInfo_t *font = &cgDC.Assets.textFont; + if( scale <= cg_smallFont.value ) - font = &cgDC.Assets.smallFont; - else if( scale > cg_bigFont.value ) - font = &cgDC.Assets.bigFont; + font = &cgDC.Assets.smallFont; + else if( scale > cg_bigFont.value ) + font = &cgDC.Assets.bigFont; - useScale = scale * font->glyphScale; + useScale = scale * font->glyphScale; max = 0; if( text ) { len = strlen( text ); - if( limit > 0 && len > limit ) - len = limit; + if( limit > 0 && len > limit ) + len = limit; - count = 0; - while( s && *s && count < len ) + count = 0; + while( s && *s && count < len ) { - if( Q_IsColorString( s ) ) + if( Q_IsColorString( s ) ) { - s += 2; - continue; - } + s += 2; + continue; + } else { - glyph = &font->glyphs[ (int)*s ]; + glyph = &font->glyphs[ (int)*s ]; //TTimo: FIXME: getting nasty warnings without the cast, //hopefully this doesn't break the VM build - if( max < glyph->height ) - max = glyph->height; + if( max < glyph->height ) + max = glyph->height; - s++; - count++; - } + s++; + count++; + } } } @@ -146,55 +146,55 @@ void CG_Text_Paint( float x, float y, float scale, vec4_t color, const char *tex float adjust, int limit, int style ) { int len, count; - vec4_t newColor; - glyphInfo_t *glyph; - float useScale; - fontInfo_t *font = &cgDC.Assets.textFont; + vec4_t newColor; + glyphInfo_t *glyph; + float useScale; + fontInfo_t *font = &cgDC.Assets.textFont; - if( scale <= cg_smallFont.value ) - font = &cgDC.Assets.smallFont; - else if( scale > cg_bigFont.value ) - font = &cgDC.Assets.bigFont; + if( scale <= cg_smallFont.value ) + font = &cgDC.Assets.smallFont; + else if( scale > cg_bigFont.value ) + font = &cgDC.Assets.bigFont; - useScale = scale * font->glyphScale; + useScale = scale * font->glyphScale; if( text ) { // TTimo: FIXME -// const unsigned char *s = text; - const char *s = text; +// const unsigned char *s = text; + const char *s = text; - trap_R_SetColor( color ); - memcpy( &newColor[ 0 ], &color[ 0 ], sizeof( vec4_t ) ); + trap_R_SetColor( color ); + memcpy( &newColor[ 0 ], &color[ 0 ], sizeof( vec4_t ) ); len = strlen( text ); - if( limit > 0 && len > limit ) - len = limit; + if( limit > 0 && len > limit ) + len = limit; - count = 0; - while( s && *s && count < len ) + count = 0; + while( s && *s && count < len ) { - glyph = &font->glyphs[ (int)*s ]; + glyph = &font->glyphs[ (int)*s ]; //TTimo: FIXME: getting nasty warnings without the cast, //hopefully this doesn't break the VM build - + if( Q_IsColorString( s ) ) { - memcpy( newColor, g_color_table[ ColorIndex( *( s + 1 ) ) ], sizeof( newColor ) ); - newColor[ 3 ] = color[ 3 ]; - trap_R_SetColor( newColor ); - s += 2; - continue; - } + memcpy( newColor, g_color_table[ ColorIndex( *( s + 1 ) ) ], sizeof( newColor ) ); + newColor[ 3 ] = color[ 3 ]; + trap_R_SetColor( newColor ); + s += 2; + continue; + } else { - float yadj = useScale * glyph->top; - if( style == ITEM_TEXTSTYLE_SHADOWED || + float yadj = useScale * glyph->top; + if( style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE ) { - int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2; - colorBlack[ 3 ] = newColor[ 3 ]; - trap_R_SetColor( colorBlack ); - CG_Text_PaintChar( x + ofs, y - yadj + ofs, + int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2; + colorBlack[ 3 ] = newColor[ 3 ]; + trap_R_SetColor( colorBlack ); + CG_Text_PaintChar( x + ofs, y - yadj + ofs, glyph->imageWidth, glyph->imageHeight, useScale, @@ -204,27 +204,27 @@ void CG_Text_Paint( float x, float y, float scale, vec4_t color, const char *tex glyph->t2, glyph->glyph ); - colorBlack[ 3 ] = 1.0; - trap_R_SetColor( newColor ); - } + colorBlack[ 3 ] = 1.0; + trap_R_SetColor( newColor ); + } - CG_Text_PaintChar( x, y - yadj, - glyph->imageWidth, - glyph->imageHeight, - useScale, - glyph->s, - glyph->t, - glyph->s2, - glyph->t2, - glyph->glyph ); + CG_Text_PaintChar( x, y - yadj, + glyph->imageWidth, + glyph->imageHeight, + useScale, + glyph->s, + glyph->t, + glyph->s2, + glyph->t2, + glyph->glyph ); - x += ( glyph->xSkip * useScale ) + adjust; - s++; - count++; - } + x += ( glyph->xSkip * useScale ) + adjust; + s++; + count++; + } } - trap_R_SetColor( NULL ); + trap_R_SetColor( NULL ); } } @@ -703,18 +703,18 @@ Draws large numbers for status bar and powerups */ static void CG_DrawField( int x, int y, int width, int value ) { - char num[ 16 ], *ptr; - int l; - int frame; + char num[ 16 ], *ptr; + int l; + int frame; - if( width < 1 ) - return; + if( width < 1 ) + return; - // draw number string - if( width > 5 ) - width = 5; + // draw number string + if( width > 5 ) + width = 5; - switch( width ) + switch( width ) { case 1: value = value > 9 ? 9 : value; @@ -732,29 +732,29 @@ static void CG_DrawField( int x, int y, int width, int value ) value = value > 9999 ? 9999 : value; value = value < -999 ? -999 : value; break; - } + } - Com_sprintf( num, sizeof( num ), "%d", value ); - l = strlen( num ); - + Com_sprintf( num, sizeof( num ), "%d", value ); + l = strlen( num ); + if ( l > width ) - l = width; + l = width; - x += 2 + CHAR_WIDTH * ( width - l ); - - ptr = num; - while( *ptr && l ) - { - if( *ptr == '-' ) - frame = STAT_MINUS; - else - frame = *ptr -'0'; - - CG_DrawPic( x,y, CHAR_WIDTH, CHAR_HEIGHT, cgs.media.numberShaders[ frame ] ); - x += CHAR_WIDTH; - ptr++; - l--; - } + x += 2 + CHAR_WIDTH * ( width - l ); + + ptr = num; + while( *ptr && l ) + { + if( *ptr == '-' ) + frame = STAT_MINUS; + else + frame = *ptr -'0'; + + CG_DrawPic( x,y, CHAR_WIDTH, CHAR_HEIGHT, cgs.media.numberShaders[ frame ] ); + x += CHAR_WIDTH; + ptr++; + l--; + } } /* @@ -1547,11 +1547,11 @@ static void CG_DrawCenterString( void ) linebuffer[ l ] = 0; - w = CG_Text_Width( linebuffer, 0.5, 0 ); - h = CG_Text_Height( linebuffer, 0.5, 0 ); - x = ( SCREEN_WIDTH - w ) / 2; - CG_Text_Paint( x, y + h, 0.5, color, linebuffer, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE ); - y += h + 6; + w = CG_Text_Width( linebuffer, 0.5, 0 ); + h = CG_Text_Height( linebuffer, 0.5, 0 ); + x = ( SCREEN_WIDTH - w ) / 2; + CG_Text_Paint( x, y + h, 0.5, color, linebuffer, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE ); + y += h + 6; while( *start && ( *start != '\n' ) ) start++; @@ -1702,9 +1702,9 @@ static void CG_DrawCrosshairNames( void ) } name = cgs.clientinfo[ cg.crosshairClientNum ].name; - color[ 3 ] *= 0.5f; - w = CG_Text_Width( name, 0.3f, 0 ); - CG_Text_Paint( 320 - w / 2, 190, 0.3f, color, name, 0, 0, ITEM_TEXTSTYLE_SHADOWED ); + color[ 3 ] *= 0.5f; + w = CG_Text_Width( name, 0.3f, 0 ); + CG_Text_Paint( 320 - w / 2, 190, 0.3f, color, name, 0, 0, ITEM_TEXTSTYLE_SHADOWED ); trap_R_SetColor( NULL ); } @@ -1750,10 +1750,10 @@ static void CG_DrawVote( void ) if( sec < 0 ) sec = 0; - s = va( "VOTE(%i):%s yes:%i no:%i", sec, cgs.voteString, cgs.voteYes, cgs.voteNo ); - CG_DrawSmallString( 0, 58, s, 1.0F ); - s = "or press ESC then click Vote"; - CG_DrawSmallString( 0, 58 + SMALLCHAR_HEIGHT + 2, s, 1.0F ); + s = va( "VOTE(%i):%s yes:%i no:%i", sec, cgs.voteString, cgs.voteYes, cgs.voteNo ); + CG_DrawSmallString( 0, 58, s, 1.0F ); + s = "or press ESC then click Vote"; + CG_DrawSmallString( 0, 58 + SMALLCHAR_HEIGHT + 2, s, 1.0F ); } /* @@ -2046,11 +2046,11 @@ static void CG_Draw2D( void ) // don't draw any status if dead or the scoreboard is being explicitly shown if( !cg.showScores && cg.snap->ps.stats[ STAT_HEALTH ] > 0 ) { - if( cg_drawStatus.integer ) + if( cg_drawStatus.integer ) { - Menu_PaintAll(); - /*CG_DrawTimedMenus();*/ - } + Menu_PaintAll(); + /*CG_DrawTimedMenus();*/ + } CG_DrawAmmoWarning(); CG_DrawCrosshair(); |