diff options
author | Tim Angus <tim@ngus.net> | 2001-08-08 16:19:06 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2001-08-08 16:19:06 +0000 |
commit | 6ba031398be5e4fa0cccbd7c645e6a8dc01ace35 (patch) | |
tree | 10ab66f4ed091bf52759303016595908adda1757 | |
parent | 45f8126657534de77afc278a21e1bcfbb2211595 (diff) |
Removed redundant call to PM_UpdateViewAngles
-rw-r--r-- | src/game/bg_pmove.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 6f9e89a8..17b0e3fd 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -2605,10 +2605,6 @@ void PmoveSingle (pmove_t *pmove) pml.frametime = pml.msec * 0.001; - //TA: temporary fix to prediction errors until the view smoothing - // is moved to the client side - PM_UpdateViewAngles( pm->ps, &pm->cmd ); - AngleVectors( pm->ps->viewangles, pml.forward, pml.right, pml.up ); if ( pm->cmd.upmove < 10 ) { |