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authorTim Angus <tim@ngus.net>2005-01-15 15:32:57 +0000
committerTim Angus <tim@ngus.net>2005-01-15 15:32:57 +0000
commit795407be82d8a2eecf590a76fb41671791799271 (patch)
tree49d8a6365675b637724fd27f87bbf7d6544a4e79
parentcc0bdd9031ea3f552f9aa761b8b8ee9e7739947f (diff)
* Added a missing declaration
-rw-r--r--src/game/bg_public.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index d3a79fa7..52d4e573 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -1081,6 +1081,7 @@ void BG_PositionBuildableRelativeToPlayer( const playerState_t *ps,
void (*trace)( trace_t *, const vec3_t, const vec3_t,
const vec3_t, const vec3_t, int, int ),
vec3_t outOrigin, vec3_t outAngles, trace_t *tr );
+int BG_GetValueOfHuman( playerState_t *ps );
int BG_FindBuildNumForName( char *name );
int BG_FindBuildNumForEntityName( char *name );