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author | Tim Angus <tim@ngus.net> | 2005-01-15 15:32:57 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-01-15 15:32:57 +0000 |
commit | 795407be82d8a2eecf590a76fb41671791799271 (patch) | |
tree | 49d8a6365675b637724fd27f87bbf7d6544a4e79 | |
parent | cc0bdd9031ea3f552f9aa761b8b8ee9e7739947f (diff) |
* Added a missing declaration
-rw-r--r-- | src/game/bg_public.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index d3a79fa7..52d4e573 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1081,6 +1081,7 @@ void BG_PositionBuildableRelativeToPlayer( const playerState_t *ps, void (*trace)( trace_t *, const vec3_t, const vec3_t, const vec3_t, const vec3_t, int, int ), vec3_t outOrigin, vec3_t outAngles, trace_t *tr ); +int BG_GetValueOfHuman( playerState_t *ps ); int BG_FindBuildNumForName( char *name ); int BG_FindBuildNumForEntityName( char *name ); |