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authorTim Angus <tim@ngus.net>2006-01-09 02:16:46 +0000
committerTim Angus <tim@ngus.net>2006-01-09 02:16:46 +0000
commit7d96b51fbc8b0df8ebf348de2aa5f2058254ed93 (patch)
tree1b13c58efb4f469e4cae5f000bc7e2d2e4b680fc
parentdc6118816aa49c9b1e6dd82e6c6504f2153c37df (diff)
* Merged ioq3-468
-rw-r--r--src/client/cl_avi.c10
-rw-r--r--src/client/cl_main.c8
-rw-r--r--src/client/client.h2
-rw-r--r--src/client/snd_codec.c4
-rw-r--r--src/client/snd_codec.h1
-rw-r--r--src/client/snd_codec_ogg.c465
-rw-r--r--src/client/snd_dma.c2
-rw-r--r--src/game/g_mover.c2
-rw-r--r--src/qcommon/vm_x86_64.c5
-rw-r--r--src/unix/Makefile40
10 files changed, 514 insertions, 25 deletions
diff --git a/src/client/cl_avi.c b/src/client/cl_avi.c
index 4a372d8b..178260be 100644
--- a/src/client/cl_avi.c
+++ b/src/client/cl_avi.c
@@ -332,9 +332,9 @@ qboolean CL_OpenAVIForWriting( const char *fileName )
Com_Memset( &afd, 0, sizeof( aviFileData_t ) );
// Don't start if a framerate has not been chosen
- if( cl_avidemo->integer <= 0 )
+ if( cl_aviFrameRate->integer <= 0 )
{
- Com_Printf( S_COLOR_RED "cl_avidemo must be >= 1\n" );
+ Com_Printf( S_COLOR_RED "cl_aviFrameRate must be >= 1\n" );
return qfalse;
}
@@ -349,7 +349,7 @@ qboolean CL_OpenAVIForWriting( const char *fileName )
Q_strncpyz( afd.fileName, fileName, MAX_QPATH );
- afd.frameRate = cl_avidemo->integer;
+ afd.frameRate = cl_aviFrameRate->integer;
afd.framePeriod = (int)( 1000000.0f / afd.frameRate );
afd.width = cls.glconfig.vidWidth;
afd.height = cls.glconfig.vidHeight;
@@ -375,7 +375,7 @@ qboolean CL_OpenAVIForWriting( const char *fileName )
while( ( afd.a.rate % suggestRate ) && suggestRate >= 1 )
suggestRate--;
- Com_Printf( S_COLOR_YELLOW "WARNING: cl_avidemo is not a divisor "
+ Com_Printf( S_COLOR_YELLOW "WARNING: cl_aviFrameRate is not a divisor "
"of the audio rate, suggest %d\n", suggestRate );
}
@@ -484,7 +484,7 @@ void CL_WriteAVIAudioFrame( const byte *pcmBuffer, int size )
bytesInBuffer += size;
// Only write if we have a frame's worth of audio
- if( bytesInBuffer >= (int)ceil( afd.a.rate / cl_avidemo->value ) *
+ if( bytesInBuffer >= (int)ceil( afd.a.rate / cl_aviFrameRate->value ) *
afd.a.sampleSize )
{
int chunkOffset = afd.fileSize - afd.moviOffset - 8;
diff --git a/src/client/cl_main.c b/src/client/cl_main.c
index a00f901e..3f2e1152 100644
--- a/src/client/cl_main.c
+++ b/src/client/cl_main.c
@@ -45,7 +45,7 @@ cvar_t *cl_shownet;
cvar_t *cl_showSend;
cvar_t *cl_timedemo;
cvar_t *cl_autoRecordDemo;
-cvar_t *cl_avidemo;
+cvar_t *cl_aviFrameRate;
cvar_t *cl_aviMotionJpeg;
cvar_t *cl_forceavidemo;
@@ -1974,13 +1974,13 @@ void CL_Frame ( int msec ) {
}
// if recording an avi, lock to a fixed fps
- if ( CL_VideoRecording( ) && cl_avidemo->integer && msec) {
+ if ( CL_VideoRecording( ) && cl_aviFrameRate->integer && msec) {
// save the current screen
if ( cls.state == CA_ACTIVE || cl_forceavidemo->integer) {
CL_TakeVideoFrame( );
// fixed time for next frame'
- msec = (int)ceil( (1000.0f / cl_avidemo->value) * com_timescale->value );
+ msec = (int)ceil( (1000.0f / cl_aviFrameRate->value) * com_timescale->value );
if (msec == 0) {
msec = 1;
}
@@ -2362,7 +2362,7 @@ void CL_Init( void ) {
cl_timedemo = Cvar_Get ("timedemo", "0", 0);
cl_autoRecordDemo = Cvar_Get ("cl_autoRecordDemo", "0", CVAR_ARCHIVE);
- cl_avidemo = Cvar_Get ("cl_avidemo", "25", CVAR_ARCHIVE);
+ cl_aviFrameRate = Cvar_Get ("cl_aviFrameRate", "25", CVAR_ARCHIVE);
cl_aviMotionJpeg = Cvar_Get ("cl_aviMotionJpeg", "1", CVAR_ARCHIVE);
cl_forceavidemo = Cvar_Get ("cl_forceavidemo", "0", 0);
diff --git a/src/client/client.h b/src/client/client.h
index 1c4fa198..fb1ecea1 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -343,7 +343,7 @@ extern cvar_t *m_side;
extern cvar_t *m_filter;
extern cvar_t *cl_timedemo;
-extern cvar_t *cl_avidemo;
+extern cvar_t *cl_aviFrameRate;
extern cvar_t *cl_aviMotionJpeg;
extern cvar_t *cl_activeAction;
diff --git a/src/client/snd_codec.c b/src/client/snd_codec.c
index 338d0306..e1c6bb47 100644
--- a/src/client/snd_codec.c
+++ b/src/client/snd_codec.c
@@ -192,9 +192,10 @@ snd_stream_t *S_CodecUtilOpen(const char *filename, snd_codec_t *codec)
{
snd_stream_t *stream;
fileHandle_t hnd;
+ int length;
// Try to open the file
- FS_FOpenFileRead(filename, &hnd, qtrue);
+ length = FS_FOpenFileRead(filename, &hnd, qtrue);
if(!hnd)
{
Com_Printf("Can't read sound file %s\n", filename);
@@ -212,6 +213,7 @@ snd_stream_t *S_CodecUtilOpen(const char *filename, snd_codec_t *codec)
// Copy over, return
stream->codec = codec;
stream->file = hnd;
+ stream->length = length;
return stream;
}
diff --git a/src/client/snd_codec.h b/src/client/snd_codec.h
index 74ac77e9..582e65ef 100644
--- a/src/client/snd_codec.h
+++ b/src/client/snd_codec.h
@@ -45,6 +45,7 @@ typedef struct snd_stream_s
snd_codec_t *codec;
fileHandle_t file;
snd_info_t info;
+ int length;
int pos;
void *ptr;
} snd_stream_t;
diff --git a/src/client/snd_codec_ogg.c b/src/client/snd_codec_ogg.c
new file mode 100644
index 00000000..20462fcb
--- /dev/null
+++ b/src/client/snd_codec_ogg.c
@@ -0,0 +1,465 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
+Copyright (C) 2005-2006 Joerg Dietrich <dietrich_joerg@gmx.de>
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+// OGG support is enabled by this define
+#ifdef USE_CODEC_VORBIS
+
+// includes for the Q3 sound system
+#include "client.h"
+#include "snd_codec.h"
+
+// includes for the OGG codec
+#include <errno.h>
+#include <vorbis/vorbisfile.h>
+
+// The OGG codec can return the samples in a number of different formats,
+// we use the standard signed short format.
+#define OGG_SAMPLEWIDTH 2
+
+// Q3 OGG codec
+snd_codec_t ogg_codec =
+{
+ ".ogg",
+ S_OGG_CodecLoad,
+ S_OGG_CodecOpenStream,
+ S_OGG_CodecReadStream,
+ S_OGG_CodecCloseStream,
+ NULL
+};
+
+// callbacks for vobisfile
+
+// fread() replacement
+size_t S_OGG_Callback_read(void *ptr, size_t size, size_t nmemb, void *datasource)
+{
+ snd_stream_t *stream;
+ int byteSize = 0;
+ int bytesRead = 0;
+ size_t nMembRead = 0;
+
+ // check if input is valid
+ if(!ptr)
+ {
+ errno = EFAULT;
+ return 0;
+ }
+
+ if(!(size && nmemb))
+ {
+ // It's not an error, caller just wants zero bytes!
+ errno = 0;
+ return 0;
+ }
+
+ if(!datasource)
+ {
+ errno = EBADF;
+ return 0;
+ }
+
+ // we use a snd_stream_t in the generic pointer to pass around
+ stream = (snd_stream_t *) datasource;
+
+ // FS_Read does not support multi-byte elements
+ byteSize = nmemb * size;
+
+ // read it with the Q3 function FS_Read()
+ bytesRead = FS_Read(ptr, byteSize, stream->file);
+
+ // update the file position
+ stream->pos += bytesRead;
+
+ // this function returns the number of elements read not the number of bytes
+ nMembRead = bytesRead / size;
+
+ // even if the last member is only read partially
+ // it is counted as a whole in the return value
+ if(bytesRead % size)
+ {
+ nMembRead++;
+ }
+
+ return nMembRead;
+}
+
+// fseek() replacement
+int S_OGG_Callback_seek(void *datasource, ogg_int64_t offset, int whence)
+{
+ snd_stream_t *stream;
+ int retVal = 0;
+
+ // check if input is valid
+ if(!datasource)
+ {
+ errno = EBADF;
+ return -1;
+ }
+
+ // snd_stream_t in the generic pointer
+ stream = (snd_stream_t *) datasource;
+
+ // we must map the whence to its Q3 counterpart
+ switch(whence)
+ {
+ case SEEK_SET :
+ {
+ // set the file position in the actual file with the Q3 function
+ retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_SET);
+
+ // something has gone wrong, so we return here
+ if(!(retVal == 0))
+ {
+ return retVal;
+ }
+
+ // keep track of file position
+ stream->pos = (int) offset;
+ break;
+ }
+
+ case SEEK_CUR :
+ {
+ // set the file position in the actual file with the Q3 function
+ retVal = FS_Seek(stream->file, (long) offset, FS_SEEK_CUR);
+
+ // something has gone wrong, so we return here
+ if(!(retVal == 0))
+ {
+ return retVal;
+ }
+
+ // keep track of file position
+ stream->pos += (int) offset;
+ break;
+ }
+
+ case SEEK_END :
+ {
+ // Quake 3 seems to have trouble with FS_SEEK_END
+ // so we use the file length and FS_SEEK_SET
+
+ // set the file position in the actual file with the Q3 function
+ retVal = FS_Seek(stream->file, (long) stream->length + (long) offset, FS_SEEK_SET);
+
+ // something has gone wrong, so we return here
+ if(!(retVal == 0))
+ {
+ return retVal;
+ }
+
+ // keep track of file position
+ stream->pos = stream->length + (int) offset;
+ break;
+ }
+
+ default :
+ {
+ // unknown whence, so we return an error
+ errno = EINVAL;
+ return -1;
+ }
+ }
+
+ // stream->pos shouldn't be smaller than zero or bigger than the filesize
+ stream->pos = (stream->pos < 0) ? 0 : stream->pos;
+ stream->pos = (stream->pos > stream->length) ? stream->length : stream->pos;
+
+ return 0;
+}
+
+// fclose() replacement
+int S_OGG_Callback_close(void *datasource)
+{
+ // we do nothing here and close all things manually in S_OGG_CodecCloseStream()
+ return 0;
+}
+
+// ftell() replacement
+long S_OGG_Callback_tell(void *datasource)
+{
+ // check if input is valid
+ if(!datasource)
+ {
+ errno = EBADF;
+ return -1;
+ }
+
+ // we keep track of the file position in stream->pos
+ return (long) (((snd_stream_t *) datasource) -> pos);
+}
+
+// the callback structure
+const ov_callbacks S_OGG_Callbacks =
+{
+ &S_OGG_Callback_read,
+ &S_OGG_Callback_seek,
+ &S_OGG_Callback_close,
+ &S_OGG_Callback_tell
+};
+
+/*
+=================
+S_OGG_CodecOpenStream
+=================
+*/
+snd_stream_t *S_OGG_CodecOpenStream(const char *filename)
+{
+ snd_stream_t *stream;
+
+ // OGG codec control structure
+ OggVorbis_File *vf;
+
+ // some variables used to get informations about the OGG
+ vorbis_info *OGGInfo;
+ ogg_int64_t numSamples;
+
+ // check if input is valid
+ if(!filename)
+ {
+ return NULL;
+ }
+
+ // Open the stream
+ stream = S_CodecUtilOpen(filename, &ogg_codec);
+ if(!stream)
+ {
+ return NULL;
+ }
+
+ // alloctate the OggVorbis_File
+ vf = Z_Malloc(sizeof(OggVorbis_File));
+ if(!vf)
+ {
+ S_CodecUtilClose(stream);
+
+ return NULL;
+ }
+
+ // open the codec with our callbacks and stream as the generic pointer
+ if(ov_open_callbacks(stream, vf, NULL, 0, S_OGG_Callbacks) != 0)
+ {
+ Z_Free(vf);
+
+ S_CodecUtilClose(stream);
+
+ return NULL;
+ }
+
+ // the stream must be seekable
+ if(!ov_seekable(vf))
+ {
+ ov_clear(vf);
+
+ Z_Free(vf);
+
+ S_CodecUtilClose(stream);
+
+ return NULL;
+ }
+
+ // we only support OGGs with one substream
+ if(ov_streams(vf) != 1)
+ {
+ ov_clear(vf);
+
+ Z_Free(vf);
+
+ S_CodecUtilClose(stream);
+
+ return NULL;
+ }
+
+ // get the info about channels and rate
+ OGGInfo = ov_info(vf, 0);
+ if(!OGGInfo)
+ {
+ ov_clear(vf);
+
+ Z_Free(vf);
+
+ S_CodecUtilClose(stream);
+
+ return NULL;
+ }
+
+ // get the number of sample-frames in the OGG
+ numSamples = ov_pcm_total(vf, 0);
+
+ // fill in the info-structure in the stream
+ stream->info.rate = OGGInfo->rate;
+ stream->info.width = OGG_SAMPLEWIDTH;
+ stream->info.channels = OGGInfo->channels;
+ stream->info.samples = numSamples;
+ stream->info.size = stream->info.samples * stream->info.channels * stream->info.width;
+ stream->info.dataofs = 0;
+
+ // We use stream->pos for the file pointer in the compressed ogg file
+ stream->pos = 0;
+
+ // We use the generic pointer in stream for the OGG codec control structure
+ stream->ptr = vf;
+
+ return stream;
+}
+
+/*
+=================
+S_OGG_CodecCloseStream
+=================
+*/
+void S_OGG_CodecCloseStream(snd_stream_t *stream)
+{
+ // check if input is valid
+ if(!stream)
+ {
+ return;
+ }
+
+ // let the OGG codec cleanup its stuff
+ ov_clear((OggVorbis_File *) stream->ptr);
+
+ // free the OGG codec control struct
+ Z_Free(stream->ptr);
+
+ // close the stream
+ S_CodecUtilClose(stream);
+}
+
+/*
+=================
+S_OGG_CodecReadStream
+=================
+*/
+int S_OGG_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer)
+{
+ // buffer handling
+ int bytesRead, bytesLeft, c;
+ char *bufPtr;
+
+ // Bitstream for the decoder
+ int BS = 0;
+
+ // check if input is valid
+ if(!(stream && buffer))
+ {
+ return 0;
+ }
+
+ if(bytes <= 0)
+ {
+ return 0;
+ }
+
+ bytesRead = 0;
+ bytesLeft = bytes;
+ bufPtr = buffer;
+
+ // cycle until we have the requested or all available bytes read
+ while(-1)
+ {
+ // read some bytes from the OGG codec
+ c = ov_read((OggVorbis_File *) stream->ptr, bufPtr, bytesLeft, 0, OGG_SAMPLEWIDTH, 1, &BS);
+
+ // no more bytes are left
+ if(c <= 0)
+ {
+ break;
+ }
+
+ bytesRead += c;
+ bytesLeft -= c;
+ bufPtr += c;
+
+ // we have enough bytes
+ if(bytesLeft <= 0)
+ {
+ break;
+ }
+ }
+
+ return bytesRead;
+}
+
+/*
+=====================================================================
+S_OGG_CodecLoad
+
+We handle S_OGG_CodecLoad as a special case of the streaming functions
+where we read the whole stream at once.
+======================================================================
+*/
+void *S_OGG_CodecLoad(const char *filename, snd_info_t *info)
+{
+ snd_stream_t *stream;
+ unsigned char *buffer;
+ int bytesRead;
+
+ // check if input is valid
+ if(!(filename && info))
+ {
+ return NULL;
+ }
+
+ // open the file as a stream
+ stream = S_OGG_CodecOpenStream(filename);
+ if(!stream)
+ {
+ return NULL;
+ }
+
+ // copy over the info
+ info->rate = stream->info.rate;
+ info->width = stream->info.width;
+ info->channels = stream->info.channels;
+ info->samples = stream->info.samples;
+ info->size = stream->info.size;
+ info->dataofs = stream->info.dataofs;
+
+ // allocate a buffer
+ // this buffer must be free-ed by the caller of this function
+ buffer = Z_Malloc(info->size);
+ if(!buffer)
+ {
+ S_OGG_CodecCloseStream(stream);
+
+ return NULL;
+ }
+
+ // fill the buffer
+ bytesRead = S_OGG_CodecReadStream(stream, info->size, buffer);
+
+ // we don't even have read a single byte
+ if(bytesRead <= 0)
+ {
+ S_OGG_CodecCloseStream(stream);
+
+ return NULL;
+ }
+
+ S_OGG_CodecCloseStream(stream);
+
+ return buffer;
+}
+
+#endif // USE_CODEC_VORBIS
diff --git a/src/client/snd_dma.c b/src/client/snd_dma.c
index d51a4b85..ee57f6f2 100644
--- a/src/client/snd_dma.c
+++ b/src/client/snd_dma.c
@@ -1142,7 +1142,7 @@ void S_GetSoundtime(void)
if( CL_VideoRecording( ) )
{
- s_soundtime += (int)ceil( dma.speed / cl_avidemo->value );
+ s_soundtime += (int)ceil( dma.speed / cl_aviFrameRate->value );
return;
}
diff --git a/src/game/g_mover.c b/src/game/g_mover.c
index 0c060c7b..8f7de418 100644
--- a/src/game/g_mover.c
+++ b/src/game/g_mover.c
@@ -1937,7 +1937,7 @@ void SP_func_button( gentity_t *ent )
float lip;
char *s;
- G_SpawnString( "sound1to2", "sound/movers/switches/butn2.wav", &s );
+ G_SpawnString( "sound1to2", "sound/movers/switches/button1.wav", &s );
ent->sound1to2 = G_SoundIndex( s );
if( !ent->speed )
diff --git a/src/qcommon/vm_x86_64.c b/src/qcommon/vm_x86_64.c
index e8545b9f..23f87c30 100644
--- a/src/qcommon/vm_x86_64.c
+++ b/src/qcommon/vm_x86_64.c
@@ -386,12 +386,11 @@ static int doas(char* in, char* out, unsigned char** compiledcode)
if((*compiledcode = (unsigned char*)buf))
{
-#ifdef VM_X86_64_STANDALONE // no idea why
- if(mprotect(buf, allocsize, PROT_READ|PROT_EXEC) == -1)
+ // need to be able to exec code
+ if(mprotect(buf, allocsize, PROT_READ|PROT_WRITE|PROT_EXEC) == -1)
{
Com_Error(ERR_FATAL, "mprotect failed on %p+%x: %s\n", buf, allocsize, strerror(errno));
}
-#endif
return size;
}
diff --git a/src/unix/Makefile b/src/unix/Makefile
index 4769b075..29301edb 100644
--- a/src/unix/Makefile
+++ b/src/unix/Makefile
@@ -92,6 +92,10 @@ ifndef USE_OPENAL_DLOPEN
USE_OPENAL_DLOPEN=0
endif
+ifndef USE_CODEC_VORBIS
+USE_CODEC_VORBIS=0
+endif
+
ifndef USE_LOCAL_HEADERS
USE_LOCAL_HEADERS=1
endif
@@ -158,6 +162,10 @@ ifeq ($(PLATFORM),linux)
endif
endif
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
+ endif
+
ifeq ($(USE_SDL),1)
BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags)
GL_CFLAGS =
@@ -216,6 +224,10 @@ ifeq ($(PLATFORM),linux)
endif
endif
+ ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
ifeq ($(ARCH),i386)
# linux32 make ...
BASE_CFLAGS += -m32
@@ -247,6 +259,10 @@ ifeq ($(PLATFORM),darwin)
endif
endif
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
+ endif
+
ifeq ($(USE_SDL),1)
BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 -I../SDL12/include
GL_CFLAGS =
@@ -303,6 +319,10 @@ ifeq ($(PLATFORM),darwin)
endif
endif
+ ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
else # ifeq darwin
@@ -323,6 +343,10 @@ ifeq ($(PLATFORM),mingw32)
BASE_CFLAGS += -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN=1
endif
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
+ endif
+
GL_CFLAGS =
MINGW_CFLAGS = -DDONT_TYPEDEF_INT32
@@ -342,6 +366,10 @@ ifeq ($(PLATFORM),mingw32)
LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32
CLIENT_LDFLAGS=
+ ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
ifeq ($(ARCH),x86)
# build 32bit
BASE_CFLAGS += -m32
@@ -701,6 +729,7 @@ Q3OBJ = \
$(B)/client/snd_main.o \
$(B)/client/snd_codec.o \
$(B)/client/snd_codec_wav.o \
+ $(B)/client/snd_codec_ogg.o \
\
$(B)/client/qal.o \
$(B)/client/snd_openal.o \
@@ -828,13 +857,6 @@ ifeq ($(ARCH),x86)
endif
ifeq ($(ARCH),x86_64)
Q3OBJ += $(B)/client/vm_x86_64.o
-
- #FIXME: why do these need to be here?
- Q3OBJ += \
- $(B)/client/snd_mixa.o \
- $(B)/client/matha.o \
- $(B)/client/ftola.o \
- $(B)/client/snapvectora.o
endif
ifeq ($(ARCH),ppc)
@@ -920,6 +942,7 @@ $(B)/client/snd_wavelet.o : $(CDIR)/snd_wavelet.c; $(DO_CC)
$(B)/client/snd_main.o : $(CDIR)/snd_main.c; $(DO_CC)
$(B)/client/snd_codec.o : $(CDIR)/snd_codec.c; $(DO_CC)
$(B)/client/snd_codec_wav.o : $(CDIR)/snd_codec_wav.c; $(DO_CC)
+$(B)/client/snd_codec_ogg.o : $(CDIR)/snd_codec_ogg.c; $(DO_CC)
$(B)/client/qal.o : $(CDIR)/qal.c; $(DO_CC)
$(B)/client/snd_openal.o : $(CDIR)/snd_openal.c; $(DO_CC)
@@ -1454,8 +1477,7 @@ installer: build_release
D_FILES=$(shell find . -name '*.d')
$(B)/base/vm/vm.d: $(GOBJ) $(CGOBJ) $(UIOBJ)
- -rm -f $@
- find $(B)/base -iname '*.d' | xargs sed -e 's/\.o/\.asm/g' > $@
+ cat $(^:%.o=%.d) | sed -e 's/\.o/\.asm/g' > $@
qvmdeps: $(B)/base/vm/vm.d