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authorZack Middleton <zturtleman@gmail.com>2012-06-18 16:00:38 +0000
committerTim Angus <tim@ngus.net>2013-01-12 20:30:54 +0000
commit7f6bc6fdffa00c32d1ed42bad177146466c13871 (patch)
treee7305b47bd76c21424b2d0f0f53a0012e0f95bd1
parente6d1c07070c6f6bedfaa94404c546a18a18fe396 (diff)
Call sound files 'audio' not 'wav' in debug messages.
-rw-r--r--src/client/snd_mem.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/client/snd_mem.c b/src/client/snd_mem.c
index 43d4ef19..a8e42085 100644
--- a/src/client/snd_mem.c
+++ b/src/client/snd_mem.c
@@ -224,11 +224,11 @@ qboolean S_LoadSound( sfx_t *sfx )
sfx->duration = (int)(1000.0f * ((double)info.size / size_per_sec));
if ( info.width == 1 ) {
- Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is a 8 bit wav file\n", sfx->soundName);
+ Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is a 8 bit audio file\n", sfx->soundName);
}
if ( info.rate != 22050 ) {
- Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz wav file\n", sfx->soundName);
+ Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz audio file\n", sfx->soundName);
}
samples = Hunk_AllocateTempMemory(info.samples * sizeof(short) * 2);