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author | M. Kristall <mkpdev@gmail.com> | 2013-01-13 15:25:42 -0500 |
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committer | M. Kristall <mkpdev@gmail.com> | 2013-01-13 15:25:42 -0500 |
commit | 814463e1dc1b94baff40e1c795af5588014456bd (patch) | |
tree | ba7bc0bcdeb5a2a87f4ecde0f35c13a68aa96503 | |
parent | 0f43dc6df58569ceb32475c4a4009ea6de437923 (diff) |
Update src/qcommon/q_shared.h
ioq3 merge prevented servers from showing up on the master
The Tremulous master server expects HEARTBEAT_FOR_MASTER to be
the same as GAMENAME_FOR_MASTER, but dpmaster wants DarkPlaces
-rw-r--r-- | src/qcommon/q_shared.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index bfb04e54..800c5157 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -43,7 +43,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN // Heartbeat for dpmaster protocol. You shouldn't change this unless you know what you're doing -#define HEARTBEAT_FOR_MASTER "DarkPlaces" +#define HEARTBEAT_FOR_MASTER GAMENAME_FOR_MASTER #define MAX_TEAMNAME 32 #define MAX_MASTER_SERVERS 5 // number of supported master servers |