diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 11:48:45 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:22 +0000 |
commit | 88bbd3acea29772ce23ca8837cfe15298e441746 (patch) | |
tree | 831cd92504cda04cc0d15d875d5c367d539c6b51 | |
parent | 353ccec81c4e4421884b6942bd01669b0c26ee77 (diff) |
* Attempt to fix the empty weapon switch bug
-rw-r--r-- | src/game/bg_pmove.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 5aeae892..8eeb0f56 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -3025,8 +3025,6 @@ static void PM_Weapon( void ) PM_AddEvent( EV_NOAMMO ); pm->ps->weaponTime += 500; } - else - pm->ps->weaponTime += 50; if( pm->ps->weaponstate == WEAPON_FIRING ) pm->ps->weaponstate = WEAPON_READY; |