diff options
author | Tony J. White <tjw@tjw.org> | 2007-03-21 22:08:05 +0000 |
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committer | Tony J. White <tjw@tjw.org> | 2007-03-21 22:08:05 +0000 |
commit | 92aef352781f108326247a2fbc44ccded8f230ef (patch) | |
tree | d3d84d30143ef4ce9fc35571d2250d12f62f7702 | |
parent | 426e5df1d31265646f193c5f345efcdd6fc93779 (diff) |
* prevent a crash when the particle system fills up
-rw-r--r-- | src/cgame/cg_particles.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_particles.c b/src/cgame/cg_particles.c index 9be34bd9..eacb84c5 100644 --- a/src/cgame/cg_particles.c +++ b/src/cgame/cg_particles.c @@ -138,7 +138,7 @@ static particle_t *CG_SpawnNewParticle( baseParticle_t *bp, particleEjector_t *p vec3_t attachmentPoint, attachmentVelocity; vec3_t transform[ 3 ]; - for( i = 0; i < MAX_PARTICLES; i++ ) + for( i = 0; i < MAX_PARTICLES - 1 ; i++ ) { p = &particles[ i ]; |