diff options
| author | Zack Middleton <zturtleman@gmail.com> | 2012-10-30 09:00:58 +0000 | 
|---|---|---|
| committer | Tim Angus <tim@ngus.net> | 2013-01-12 21:23:55 +0000 | 
| commit | 93f47fe2da7d7e18ec9c2f0cf2b11b5b6d9fbc61 (patch) | |
| tree | 724482c440b38776d8ead4efe85642d1ba005ce2 | |
| parent | 246a019111715e498539fbc18e62a3a645910c03 (diff) | |
Clean up getting pshadowMap in Rend2's R_DecomposeSort().
| -rw-r--r-- | src/rend2/tr_main.c | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rend2/tr_main.c b/src/rend2/tr_main.c index ea842ff3..f91c943a 100644 --- a/src/rend2/tr_main.c +++ b/src/rend2/tr_main.c @@ -1868,7 +1868,7 @@ void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,  	*fogNum = ( sort >> QSORT_FOGNUM_SHIFT ) & 31;  	*shader = tr.sortedShaders[ ( sort >> QSORT_SHADERNUM_SHIFT ) & (MAX_SHADERS-1) ];  	*entityNum = ( sort >> QSORT_REFENTITYNUM_SHIFT ) & REFENTITYNUM_MASK; -	*pshadowMap = (sort & 2) >> 1; +	*pshadowMap = (sort >> QSORT_PSHADOW_SHIFT ) & 1;  	*dlightMap = sort & 1;  }  | 
