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authorBen Millwood <thebenmachine@gmail.com>2009-10-03 11:36:16 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:09 +0000
commit9c8d696052505280dde7c12e7ee1666eeb793727 (patch)
tree65299eb3386f97e25199b7d7bafa1676d438f7af
parent3a51f3d17095fd06471ae1b589cb211f569b625e (diff)
Removed STAT_UNUSED, because it is.
-rw-r--r--src/game/bg_public.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 8405336f..1ee8d36a 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -217,7 +217,6 @@ typedef enum
STAT_STAMINA, // stamina (human only)
STAT_STATE, // client states e.g. wall climbing
STAT_MISC, // for uh...misc stuff (pounce, trample, lcannon)
- STAT_UNUSED, // *** UNUSED ***
STAT_BUILDABLE, // which ghost model to display for building
STAT_FALLDIST, // the distance the player fell
STAT_VIEWLOCK // direction to lock the view in