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author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 11:36:16 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:09 +0000 |
commit | 9c8d696052505280dde7c12e7ee1666eeb793727 (patch) | |
tree | 65299eb3386f97e25199b7d7bafa1676d438f7af | |
parent | 3a51f3d17095fd06471ae1b589cb211f569b625e (diff) |
Removed STAT_UNUSED, because it is.
-rw-r--r-- | src/game/bg_public.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 8405336f..1ee8d36a 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -217,7 +217,6 @@ typedef enum STAT_STAMINA, // stamina (human only) STAT_STATE, // client states e.g. wall climbing STAT_MISC, // for uh...misc stuff (pounce, trample, lcannon) - STAT_UNUSED, // *** UNUSED *** STAT_BUILDABLE, // which ghost model to display for building STAT_FALLDIST, // the distance the player fell STAT_VIEWLOCK // direction to lock the view in |