diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2009-10-06 07:50:43 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:41 +0000 |
commit | a6acce827289ae15e8cddff1cafd083099ac28b5 (patch) | |
tree | 91cad466193619e29569e873d685f33c890323a3 | |
parent | 3ae14f6c116571ebceba4af7fcb15a85b5b0c309 (diff) |
* (bug 3677) Smoother handling of very short zooms (benmachine)
-rw-r--r-- | src/cgame/cg_view.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index 0f6b7751..85d5bea9 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -943,7 +943,8 @@ static int CG_CalcFov( void ) if( !( cmd.buttons & BUTTON_ATTACK2 ) ) { cg.zoomed = qfalse; - cg.zoomTime = cg.time; + cg.zoomTime = MIN( cg.time, + cg.time + cg.time - cg.zoomTime - ZOOM_TIME ); } } else @@ -959,7 +960,8 @@ static int CG_CalcFov( void ) if( cmd.buttons & BUTTON_ATTACK2 ) { cg.zoomed = qtrue; - cg.zoomTime = cg.time; + cg.zoomTime = MIN( cg.time, + cg.time + cg.time - cg.zoomTime - ZOOM_TIME ); } } } |