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authorTim Angus <tim@ngus.net>2001-04-17 16:15:06 +0000
committerTim Angus <tim@ngus.net>2001-04-17 16:15:06 +0000
commita7627e5694752c629bc5beeb39a7fa74bba8a8e5 (patch)
tree5a9b6c3dc28fc684a86ff828f769855f5398797c
parent8a640195b2a3e4d1ad5d834c819e477cb45adb6e (diff)
Removed the locdamage debug spam
-rw-r--r--src/game/g_combat.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index bf991577..a5fd8a44 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -767,8 +767,6 @@ float G_CalcModifier( vec3_t point, gentity_t *targ, gentity_t *attacker, int cl
hitRelative = DotProduct( normal, pMINUSfloor ) / VectorLength( normal );
- G_Printf( "%f\n", hitRelative*100 );
-
if( hitRelative < 0.0 ) hitRelative = 0.0;
if( hitRelative > clientHeight ) hitRelative = clientHeight;