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authorTony J. White <tjw@tjw.org>2006-12-11 04:05:01 +0000
committerTony J. White <tjw@tjw.org>2006-12-11 04:05:01 +0000
commitaca1cf72bc6889fef88e324936c2cddfc38b6868 (patch)
treecc0f81f2f6249fb9f818549790ef9b0f1bb5bd9b
parentf8dbabb1f12c8b97c091b1b4f37aeb13ee380a86 (diff)
* (bug 2812) limit team joining to once per client per second to prevent
cmd overflow by malicious clients
-rw-r--r--src/game/g_cmds.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 72c4d8ff..14530bfa 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -659,6 +659,10 @@ void Cmd_Team_f( gentity_t *ent )
char s[ MAX_TOKEN_CHARS ];
qboolean force = G_admin_permission(ent, ADMF_FORCETEAMCHANGE);
+ // stop team join spam
+ if( level.time - ent->client->pers.teamChangeTime < 1000 )
+ return;
+
trap_Argv( 1, s, sizeof( s ) );
if( !strlen( s ) )