diff options
author | Tim Angus <tim@ngus.net> | 2002-01-04 02:55:06 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2002-01-04 02:55:06 +0000 |
commit | b3407288f331b384f399359459d875a5f8dcc332 (patch) | |
tree | e6630e7f054ae0f55d89142e612b06cc80d19cc6 | |
parent | c3fde037b6b07950cf41b2533de00906e8b247e3 (diff) |
DCC dependancies
-rw-r--r-- | src/cgame/cg_event.c | 1 | ||||
-rw-r--r-- | src/game/bg_misc.c | 43 | ||||
-rw-r--r-- | src/game/bg_public.h | 3 | ||||
-rw-r--r-- | src/game/g_buildable.c | 58 | ||||
-rw-r--r-- | src/game/g_cmds.c | 4 | ||||
-rw-r--r-- | src/game/g_local.h | 1 |
6 files changed, 96 insertions, 14 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 20725c36..1da5612c 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -445,6 +445,7 @@ void CG_Menu( int eventParm ) case MN_A_NORMAL: trap_SendConsoleCommand( "menu tremulous_alien_surface\n" ); break; case MN_H_REACTOR: trap_SendConsoleCommand( "menu tremulous_human_one_reactor\n" ); break; case MN_H_REPEATER: trap_SendConsoleCommand( "menu tremulous_human_repeater\n" ); break; + case MN_H_NODCC: trap_SendConsoleCommand( "menu tremulous_human_dcc\n" ); break; case MN_H_RPLWARN: trap_SendConsoleCommand( "menu tremulous_human_replicator_warning\n" ); break; case MN_H_RPTWARN: trap_SendConsoleCommand( "menu tremulous_human_repeater_warning\n" ); break; case MN_H_NOSLOTS: trap_SendConsoleCommand( "menu tremulous_human_no_slots\n" ); break; diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index ea004514..564cdef0 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -48,6 +48,7 @@ buildableAttributes_t bg_buildableList[ ] = qtrue, //qboolean invertNormal; qfalse, //qboolean creepTest; 120, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -78,6 +79,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qtrue, //qboolean creepTest; 120, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -108,6 +110,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qtrue, //qboolean creepTest; 120, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -138,6 +141,7 @@ buildableAttributes_t bg_buildableList[ ] = qtrue, //qboolean invertNormal; qtrue, //qboolean creepTest; 120, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -168,6 +172,7 @@ buildableAttributes_t bg_buildableList[ ] = qtrue, //qboolean invertNormal; qtrue, //qboolean creepTest; 30, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -198,6 +203,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 120, //int creepSize; + qfalse, //qboolean dccTest; qtrue //qboolean reactorTest; }, { @@ -228,6 +234,7 @@ buildableAttributes_t bg_buildableList[ ] = qtrue, //qboolean invertNormal; qtrue, //qboolean creepTest; 120, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -258,6 +265,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -288,6 +296,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -318,6 +327,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qtrue, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -348,6 +358,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -380,6 +391,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -410,6 +422,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qtrue, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -440,6 +453,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -470,6 +484,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -500,6 +515,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -530,6 +546,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qtrue //qboolean reactorTest; }, { @@ -560,6 +577,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; }, { @@ -568,8 +586,8 @@ buildableAttributes_t bg_buildableList[ ] = "Floatmine", //char *humanName; "team_human_floatmine",//char *entityName; { "models/buildables/floatmine/floatmine.md3", 0, 0, 0 }, - { -15, -15, -15 }, //vec3_t mins; - { 15, 15, 15 }, //vec3_t maxs; + { -25, -25, -25 }, //vec3_t mins; + { 25, 25, 25 }, //vec3_t maxs; TR_BUOYANCY, //trType_t traj; 0.2, //float bounce; 10, //int buildPoints; @@ -590,6 +608,7 @@ buildableAttributes_t bg_buildableList[ ] = qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; + qfalse, //qboolean dccTest; qfalse //qboolean reactorTest; } }; @@ -1145,6 +1164,26 @@ int BG_FindCreepSizeForBuildable( int bclass ) /* ============== +BG_FindDCCTestForBuildable +============== +*/ +int BG_FindDCCTestForBuildable( int bclass ) +{ + int i; + + for( i = 0; i < bg_numBuildables; i++ ) + { + if( bg_buildableList[ i ].buildNum == bclass ) + { + return bg_buildableList[ i ].dccTest; + } + } + + return qfalse; +} + +/* +============== BG_FindUniqueTestForBuildable ============== */ diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 551b6bbd..8c68c80b 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -588,6 +588,7 @@ typedef enum MN_H_RPTWARN, MN_H_NOSLOTS, MN_H_NOFUNDS, + MN_H_NODCC, MN_H_ITEMHELD } dynMenu_t; @@ -906,6 +907,7 @@ typedef struct qboolean creepTest; int creepSize; + qboolean dccTest; qboolean reactorTest; } buildableAttributes_t; @@ -986,6 +988,7 @@ float BG_FindMinNormalForBuildable( int bclass ); qboolean BG_FindInvertNormalForBuildable( int bclass ); int BG_FindCreepTestForBuildable( int bclass ); int BG_FindCreepSizeForBuildable( int bclass ); +int BG_FindDCCTestForBuildable( int bclass ); int BG_FindUniqueTestForBuildable( int bclass ); int BG_FindClassNumForName( char *name ); diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 0a8557ae..eb5312a3 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -177,6 +177,22 @@ static qboolean findDCC( gentity_t *self ) /* ================ +isDCC + +simple wrapper to findDCC to check for a dcc +================ +*/ +static qboolean isDCC( ) +{ + gentity_t dummy; + + dummy.dccNode = NULL; + + return findDCC( &dummy ); +} + +/* +================ findCreep attempt to find creep for self, return qtrue if successful @@ -1071,6 +1087,27 @@ void HMedistat_Think( gentity_t *self ) gentity_t *player; int healCount = 0; int maxclients; + + //make sure we have power + if( !( self->dcced = findPower( self ) ) ) + { + self->nextthink = level.time + REFRESH_TIME; + return; + } + + if( self->s.modelindex == BA_H_ADVMEDISTAT ) + { + maxclients = MAX_ADVMEDISTAT_CLIENTS; + + //the advanced medistat requires a DCC + if( !( self->dcced = findDCC( self ) ) ) + { + self->nextthink = level.time + REFRESH_TIME; + return; + } + } + else + maxclients = MAX_MEDISTAT_CLIENTS; VectorAdd( self->s.origin, self->r.maxs, maxs ); VectorAdd( self->s.origin, self->r.mins, mins ); @@ -1078,18 +1115,10 @@ void HMedistat_Think( gentity_t *self ) mins[ 2 ] += fabs( self->r.mins[ 2 ] ) + self->r.maxs[ 2 ]; maxs[ 2 ] += 60; //player height - //make sure we have power - self->powered = findPower( self ); - //if active use the healing idle if( self->active ) G_setIdleBuildableAnim( self, BANIM_IDLE2 ); - if( self->s.modelindex == BA_H_ADVMEDISTAT ) - maxclients = MAX_ADVMEDISTAT_CLIENTS; - else - maxclients = MAX_MEDISTAT_CLIENTS; - //do some healage num = trap_EntitiesInBox( mins, maxs, entityList, MAX_GENTITIES ); for( i = 0; i < num; i++ ) @@ -1393,6 +1422,10 @@ void hdef3_fireonenemy( gentity_t *self, int firespeed ) { vec3_t dirToTarget; + //this doesn't operate without a dcc + if( !self->dcced ) + return; + VectorSubtract( self->enemy->s.pos.trBase, self->s.pos.trBase, dirToTarget ); VectorNormalize( dirToTarget ); vectoangles( dirToTarget, self->turretAim ); @@ -1505,11 +1538,8 @@ void HDef_Think( gentity_t *self ) self->nextthink = level.time + BG_FindNextThinkForBuildable( self->s.modelindex ); - //find power for self - self->powered = findPower( self ); - //if not powered don't do anything and check again for power next think - if( !self->powered ) + if( !( self->powered = findPower( self ) ) ) { self->nextthink = level.time + REFRESH_TIME; return; @@ -1796,6 +1826,10 @@ itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance reason = IBE_RPLWARN; } + //this buildable requires a DCC + if( BG_FindDCCTestForBuildable( buildable ) && !isDCC( ) ) + reason = IBE_NODCC; + //check that there is a parent reactor when building a repeater if( buildable == BA_H_REPEATER ) { diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index 9d307a09..10680949 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -2209,6 +2209,10 @@ void Cmd_Build_f( gentity_t *ent ) case IBE_NOCREEP: G_AddPredictableEvent( ent, EV_MENU, MN_A_NOCREEP ); break; + + case IBE_NODCC: + G_AddPredictableEvent( ent, EV_MENU, MN_H_NODCC ); + break; } } else diff --git a/src/game/g_local.h b/src/game/g_local.h index b4d71604..aeba3c64 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -544,6 +544,7 @@ typedef enum IBE_NOPOWER, IBE_NORMAL, IBE_NOCREEP, + IBE_NODCC, IBE_MAXERRORS } itemBuildError_t; |