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authorBen Millwood <thebenmachine@gmail.com>2009-10-03 11:46:23 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:19 +0000
commitb9bcedd9114777f341576e867aa270d3a984971a (patch)
tree74b7b11708c9998e093a8f16d7d2a3406b8526eb
parentdbd8fb373a3ebf8db094322bb50f46802b0502cc (diff)
Merge bugs:
* Alien evolve menu fixed * Pain sound on spawn fixed
-rw-r--r--src/cgame/cg_playerstate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c
index ba2d7359..292df218 100644
--- a/src/cgame/cg_playerstate.c
+++ b/src/cgame/cg_playerstate.c
@@ -247,7 +247,7 @@ void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops )
{
int reward;
- // don't play the sounds if the player just changed teams
+ // don't play the sounds if the player just spawned
if( ps->persistant[ PERS_SPECSTATE ] != ops->persistant[ PERS_SPECSTATE ] )
return;