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authorChristopher Schwarz <lakitu7@gmail.com>2009-10-18 17:42:10 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:55 +0000
commitc4c6f67a49e33d14e24d56d0082f153797cd30f8 (patch)
treebbb86b9ed4128709a28713fe6bd89f15f84c9687
parent5840d24c078ea3dacc1a0556ee5e98ba4a557682 (diff)
* (bug 4309) Add options to !restart that allow for keeping/switching player teams, and optionally also to lock them.
-rw-r--r--src/game/g_admin.c78
-rw-r--r--src/game/g_client.c10
-rw-r--r--src/game/g_local.h2
-rw-r--r--src/game/g_main.c9
-rw-r--r--src/game/g_session.c15
5 files changed, 97 insertions, 17 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index 749b616c..c917e412 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -151,8 +151,8 @@ g_admin_cmd_t g_admin_cmds[ ] =
},
{"restart", G_admin_restart, "restart",
- "restart the current map (optionally using named layout)",
- "(^5layout^7)"
+ "restart the current map (optionally using named layout or keeping/switching teams)",
+ "(^5layout^7) (^5keepteams|switchteams|keepteamslock|switchteamslock^7)"
},
{"setlevel", G_admin_setlevel, "setlevel",
@@ -2668,7 +2668,10 @@ qboolean G_admin_rename( gentity_t *ent, int skiparg )
qboolean G_admin_restart( gentity_t *ent, int skiparg )
{
- char layout[ MAX_CVAR_VALUE_STRING ] = { "" };
+ char layout[ MAX_CVAR_VALUE_STRING ] = { "" };
+ char teampref[ MAX_STRING_CHARS ] = { "" };
+ int i;
+ gclient_t *cl;
if( G_SayArgc( ) > 1 + skiparg )
{
@@ -2677,23 +2680,74 @@ qboolean G_admin_restart( gentity_t *ent, int skiparg )
trap_Cvar_VariableStringBuffer( "mapname", map, sizeof( map ) );
G_SayArgv( skiparg + 1, layout, sizeof( layout ) );
- if( !Q_stricmp( layout, "*BUILTIN*" ) ||
- trap_FS_FOpenFile( va( "layouts/%s/%s.dat", map, layout ),
- NULL, FS_READ ) > 0 )
+ // Figure out which argument is which
+ if( Q_stricmp( layout, "keepteams" ) &&
+ Q_stricmp( layout, "keepteamslock" ) &&
+ Q_stricmp( layout, "switchteams" ) &&
+ Q_stricmp( layout, "switchteamslock" ) )
{
- trap_Cvar_Set( "g_layouts", layout );
+ if( !Q_stricmp( layout, "*BUILTIN*" ) ||
+ trap_FS_FOpenFile( va( "layouts/%s/%s.dat", map, layout ),
+ NULL, FS_READ ) > 0 )
+ {
+ trap_Cvar_Set( "g_layouts", layout );
+ }
+ else
+ {
+ ADMP( va( "^3!restart: ^7layout '%s' does not exist\n", layout ) );
+ return qfalse;
+ }
}
- else
+ else
{
- ADMP( va( "^3!restart: ^7layout '%s' does not exist\n", layout ) );
- return qfalse;
+ layout[ 0 ] = '\0';
+ G_SayArgv( skiparg + 1, teampref, sizeof( teampref ) );
}
}
+
+ if( G_SayArgc( ) > 2 + skiparg )
+ G_SayArgv( skiparg + 2, teampref, sizeof( teampref ) );
+
+ if( !Q_stricmpn( teampref, "keepteams", 9 ) )
+ {
+ for( i = 0; i < g_maxclients.integer; i++ )
+ {
+ cl = level.clients + i;
+ if( cl->pers.connected != CON_CONNECTED )
+ continue;
+
+ if( cl->pers.teamSelection == TEAM_NONE )
+ continue;
+
+ cl->sess.restartTeam = cl->pers.teamSelection;
+ }
+ }
+ else if( !Q_stricmpn( teampref, "switchteams", 11 ) )
+ {
+ for( i = 0; i < g_maxclients.integer; i++ )
+ {
+ cl = level.clients + i;
+
+ if( cl->pers.connected != CON_CONNECTED )
+ continue;
+
+ if( cl->pers.teamSelection == TEAM_HUMANS )
+ cl->sess.restartTeam = TEAM_ALIENS;
+ else if(cl->pers.teamSelection == TEAM_ALIENS )
+ cl->sess.restartTeam = TEAM_HUMANS;
+ }
+ }
+
+ if( !Q_stricmp( teampref, "switchteamslock" ) ||
+ !Q_stricmp( teampref, "keepteamslock" ) )
+ trap_Cvar_Set( "g_lockTeamsAtStart", "1" );
trap_SendConsoleCommand( EXEC_APPEND, "map_restart" );
- AP( va( "print \"^3!restart: ^7map restarted by %s %s\n\"",
+
+ AP( va( "print \"^3!restart: ^7map restarted by %s %s %s\n\"",
( ent ) ? ent->client->pers.netname : "console",
- ( layout[ 0 ] ) ? va( "(forcing layout '%s')", layout ) : "" ) );
+ ( layout[ 0 ] ) ? va( "^7(forcing layout '%s^7')", layout ) : "",
+ ( teampref[ 0 ] ) ? va( "^7(with teams option: '%s^7')", teampref ) : "" ) );
return qtrue;
}
diff --git a/src/game/g_client.c b/src/game/g_client.c
index 071a8441..ca002506 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -1285,6 +1285,16 @@ char *ClientConnect( int clientNum, qboolean firstTime )
// count current clients and rank for scoreboard
CalculateRanks( );
G_admin_namelog_update( client, qfalse );
+
+
+ // if this is after !restart keepteams or !restart switchteams, apply said selection
+ if ( client->sess.restartTeam != TEAM_NONE )
+ {
+ G_ChangeTeam( ent, client->sess.restartTeam );
+ client->sess.restartTeam = TEAM_NONE;
+ }
+
+
return NULL;
}
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 3bd703fc..81f45505 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -275,6 +275,7 @@ typedef struct
int spectatorTime; // for determining next-in-line to play
spectatorState_t spectatorState;
int spectatorClient; // for chasecam and follow mode
+ team_t restartTeam; //for !restart keepteams and !restart switchteams
clientList_t ignoreList;
} clientSession_t;
@@ -1040,6 +1041,7 @@ extern vmCvar_t g_cheats;
extern vmCvar_t g_maxclients; // allow this many total, including spectators
extern vmCvar_t g_maxGameClients; // allow this many active
extern vmCvar_t g_restarted;
+extern vmCvar_t g_lockTeamsAtStart;
extern vmCvar_t g_minCommandPeriod;
extern vmCvar_t g_minNameChangePeriod;
extern vmCvar_t g_maxNameChanges;
diff --git a/src/game/g_main.c b/src/game/g_main.c
index df13a957..01df75d6 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -62,6 +62,7 @@ vmCvar_t g_synchronousClients;
vmCvar_t g_warmup;
vmCvar_t g_doWarmup;
vmCvar_t g_restarted;
+vmCvar_t g_lockTeamsAtStart;
vmCvar_t g_logFile;
vmCvar_t g_logFileSync;
vmCvar_t g_blood;
@@ -151,6 +152,7 @@ static cvarTable_t gameCvarTable[ ] =
{ NULL, "gamename", GAME_VERSION , CVAR_SERVERINFO | CVAR_ROM, 0, qfalse },
{ NULL, "gamedate", __DATE__ , CVAR_ROM, 0, qfalse },
{ &g_restarted, "g_restarted", "0", CVAR_ROM, 0, qfalse },
+ { &g_lockTeamsAtStart, "g_lockTeamsAtStart", "0", CVAR_ROM, 0, qfalse },
{ NULL, "sv_mapname", "", CVAR_SERVERINFO | CVAR_ROM, 0, qfalse },
{ NULL, "P", "", CVAR_SERVERINFO | CVAR_ROM, 0, qfalse },
{ NULL, "ff", "0", CVAR_SERVERINFO | CVAR_ROM, 0, qfalse },
@@ -641,6 +643,13 @@ void G_InitGame( int levelTime, int randomSeed, int restart )
G_UpdateTeamConfigStrings( );
G_ResetPTRConnections( );
+
+ if( g_lockTeamsAtStart.integer )
+ {
+ level.alienTeamLocked = qtrue;
+ level.humanTeamLocked = qtrue;
+ trap_Cvar_Set( "g_lockTeamsAtStart", "0" );
+ }
}
/*
diff --git a/src/game/g_session.c b/src/game/g_session.c
index cce6c792..2133f8a4 100644
--- a/src/game/g_session.c
+++ b/src/game/g_session.c
@@ -46,10 +46,11 @@ void G_WriteClientSessionData( gclient_t *client )
const char *s;
const char *var;
- s = va( "%i %i %i %s",
+ s = va( "%i %i %i %i %s",
client->sess.spectatorTime,
client->sess.spectatorState,
client->sess.spectatorClient,
+ client->sess.restartTeam,
Com_ClientListString( &client->sess.ignoreList )
);
@@ -67,22 +68,25 @@ Called on a reconnect
*/
void G_ReadSessionData( gclient_t *client )
{
- char s[ MAX_STRING_CHARS ];
+ char s[ MAX_STRING_CHARS ];
const char *var;
- int spectatorState;
- char ignorelist[ 17 ];
+ int spectatorState;
+ int restartTeam;
+ char ignorelist[ 17 ];
var = va( "session%i", client - level.clients );
trap_Cvar_VariableStringBuffer( var, s, sizeof(s) );
- sscanf( s, "%i %i %i %16s",
+ sscanf( s, "%i %i %i %i %16s",
&client->sess.spectatorTime,
&spectatorState,
&client->sess.spectatorClient,
+ &restartTeam,
ignorelist
);
client->sess.spectatorState = (spectatorState_t)spectatorState;
+ client->sess.restartTeam = (team_t)restartTeam;
Com_ClientListParse( &client->sess.ignoreList, ignorelist );
}
@@ -117,6 +121,7 @@ void G_InitSessionData( gclient_t *client, char *userinfo )
sess->spectatorState = SPECTATOR_NOT;
}
+ sess->restartTeam = TEAM_NONE;
sess->spectatorState = SPECTATOR_FREE;
sess->spectatorTime = level.time;
sess->spectatorClient = -1;