diff options
author | Roman Tetelman <kevlarman@gmail.com> | 2009-10-03 13:01:33 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:24 +0000 |
commit | cd4f5b25cde4d0a8a4b3955cb6bd266963a0991d (patch) | |
tree | 683a6f18c8579f2e7de774ef88e5b91759822631 | |
parent | 23775deea86aef3ebd1034fe5e6725725c5137cb (diff) |
Decrement queued build points to avoid infinite loop
-rw-r--r-- | src/game/g_main.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index eab09ad8..130e6edb 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1225,6 +1225,8 @@ void G_CalculateBuildPoints( void ) zone->nextQueueTime += G_NextQueueTime( zone->queuedBuildPoints, zone->totalBuildPoints, g_humanRepeaterBuildQueueTime.integer ); + + zone->queuedBuildPoints--; } } else |