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authorZack Middleton <zturtleman@gmail.com>2014-01-12 15:11:04 -0600
committerTim Angus <tim@ngus.net>2014-06-17 17:43:38 +0100
commitcedbcd824a1642f7f6e9a913ae2c21ca38aabc03 (patch)
tree5dc5ec92ab8bfa6ad37892d5a5fe325c4d970a30
parentf52202ecbc0ac4d4b781e2e14d6a99bf75dc4835 (diff)
Fix music studder in base sound when starting silent cinematics
-rw-r--r--src/client/cl_cin.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/client/cl_cin.c b/src/client/cl_cin.c
index e91de5c6..8820a4f9 100644
--- a/src/client/cl_cin.c
+++ b/src/client/cl_cin.c
@@ -1473,7 +1473,9 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
Con_Close();
- s_rawend[0] = s_soundtime;
+ if (!cinTable[currentHandle].silent) {
+ s_rawend[0] = s_soundtime;
+ }
return currentHandle;
}