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author/dev/humancontroller <devhc@example.com>2015-02-04 10:45:58 +0100
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:07 +0100
commitd61c016fcc2f1a693e94a2fe72f6f32f625ebe2c (patch)
tree689c7171a268b932c3ae9eecf28f21419995e143
parent5508f21d2b040e2e25e0352e221d19c2a45a0deb (diff)
do not request MOTD updates upon connecting (especially to local servers)
-rw-r--r--src/client/cl_main.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/client/cl_main.c b/src/client/cl_main.c
index a4e6301f..67739c4b 100644
--- a/src/client/cl_main.c
+++ b/src/client/cl_main.c
@@ -1639,9 +1639,6 @@ void CL_Connect_f( void ) {
Cvar_Set("ui_singlePlayerActive", "0");
- // fire a message off to the motd server
- CL_RequestMotd();
-
// clear any previous "server full" type messages
clc.serverMessage[0] = 0;