diff options
| author | Tim Angus <tim@ngus.net> | 2001-03-31 22:04:08 +0000 | 
|---|---|---|
| committer | Tim Angus <tim@ngus.net> | 2001-03-31 22:04:08 +0000 | 
| commit | f5392aaef785aeaf7eb56b448c6deeb42fea00e2 (patch) | |
| tree | 734a3171faf12bdb709cf9f3f88047c1ddbaaafb | |
| parent | 370ae26d5bb2aa7c17588b3744ebc3ac01918df7 (diff) | |
Added to and reorganised menus
| -rw-r--r-- | src/cgame/cg_event.c | 36 | ||||
| -rw-r--r-- | src/game/bg_public.h | 27 | ||||
| -rw-r--r-- | src/game/g_active.c | 4 | ||||
| -rw-r--r-- | src/game/g_buildable.c | 13 | ||||
| -rw-r--r-- | src/game/g_client.c | 6 | ||||
| -rw-r--r-- | src/game/g_cmds.c | 24 | ||||
| -rw-r--r-- | src/game/g_local.h | 3 | ||||
| -rw-r--r-- | src/game/g_weapon.c | 4 | 
8 files changed, 77 insertions, 40 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 1826e1ba..851022b8 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -430,51 +430,63 @@ void CG_Menu( int eventParm )        trap_SendConsoleCommand( "menu teammenu\n" );        break; -    case MN_DROID: +    case MN_D_CLASS:        trap_SendConsoleCommand( "menu dclassmenu\n" );        break; -    case MN_HUMAN: +    case MN_H_SPAWN:        trap_SendConsoleCommand( "menu hsitemmenu\n" );        break; -    case MN_ABUILD: +    case MN_D_BUILD:        trap_SendConsoleCommand( "menu dbuildmenu\n" );        break; -    case MN_HBUILD: +    case MN_H_BUILD:        trap_SendConsoleCommand( "menu hbuildmenu\n" );        break; -    case MN_MCU: +    case MN_H_MCU:        trap_SendConsoleCommand( "menu hmcumenu\n" );        break; -    case MN_HNOROOM: +    case MN_H_NOROOM:        trap_SendConsoleCommand( "menu hnoroom\n" );        break; -    case MN_HNOPOWER: +    case MN_H_NOPOWER:        trap_SendConsoleCommand( "menu hnopower\n" );        break; -    case MN_DNOROOM: +    case MN_D_NOROOM:        trap_SendConsoleCommand( "menu dnoroom\n" );        break; -    case MN_NOCREEP: +    case MN_D_NOCREEP:        trap_SendConsoleCommand( "menu dnocreep\n" );        break; -    case MN_REACTOR: +    case MN_H_REACTOR:        trap_SendConsoleCommand( "menu hreactor\n" );        break; -    case MN_MCUPOWER: +    case MN_H_MCUPOWER:        trap_SendConsoleCommand( "menu hmcupower\n" );        break; -    case MN_INFEST: +    case MN_H_REPEATER: +      trap_SendConsoleCommand( "menu hrepeater\n" ); +      break; + +    case MN_H_RPLWARN: +      trap_SendConsoleCommand( "menu hrplwarn\n" ); +      break; + +    case MN_H_RPTWARN: +      trap_SendConsoleCommand( "menu hrptwarn\n" ); +      break; + +    case MN_D_INFEST:        strcpy( menuDef, "5,5|Infest|0.976,0.957,0.0,1.0|0.933,0.612,0.0,1.0|0.976,0.957,0.0,1.0|1|16|" );        for( i = PCL_NONE + 1; i < PCL_NUM_CLASSES; i++ )        { diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 70652f23..ea60c52f 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -516,18 +516,21 @@ typedef enum {  typedef enum  {    MN_TEAM, -  MN_DROID, -  MN_HUMAN, -  MN_ABUILD, -  MN_HBUILD, -  MN_MCU, -  MN_INFEST, -  MN_DNOROOM, -  MN_HNOROOM, -  MN_HNOPOWER, -  MN_NOCREEP, -  MN_REACTOR, -  MN_MCUPOWER +  MN_D_CLASS, +  MN_D_BUILD, +  MN_D_INFEST, +  MN_D_NOROOM, +  MN_D_NOCREEP, +  MN_H_SPAWN, +  MN_H_BUILD, +  MN_H_MCU, +  MN_H_NOROOM, +  MN_H_NOPOWER, +  MN_H_REACTOR, +  MN_H_REPEATER, +  MN_H_RPLWARN, +  MN_H_RPTWARN, +  MN_H_MCUPOWER  } dynMenu_t;  // animations diff --git a/src/game/g_active.c b/src/game/g_active.c index 514224c9..18da18d7 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -365,11 +365,11 @@ void SpectatorThink( gentity_t *ent, usercmd_t *ucmd ) {      }      else if( client->pers.pteam == PTE_DROIDS )      { -      G_AddPredictableEvent( ent, EV_MENU, MN_DROID ); +      G_AddPredictableEvent( ent, EV_MENU, MN_D_CLASS );      }      else if( client->pers.pteam == PTE_HUMANS )      { -      G_AddPredictableEvent( ent, EV_MENU, MN_HUMAN ); +      G_AddPredictableEvent( ent, EV_MENU, MN_H_SPAWN );      }    } diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 5c3cab37..4ca06519 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -311,9 +311,9 @@ void HMCU_Activate( gentity_t *self, gentity_t *other, gentity_t *activator )    if( activator->client->ps.stats[ STAT_PTEAM ] != PTE_HUMANS ) return;    if( self->powered ) -    G_AddPredictableEvent( activator, EV_MENU, MN_MCU ); +    G_AddPredictableEvent( activator, EV_MENU, MN_H_MCU );    else -    G_AddPredictableEvent( activator, EV_MENU, MN_MCUPOWER ); +    G_AddPredictableEvent( activator, EV_MENU, MN_H_MCUPOWER );  }  /* @@ -650,8 +650,13 @@ itemBuildError_t itemFits( gentity_t *ent, buildable_t buildable, int distance )          )        )      { -      if( buildable != BA_H_SPAWN && buildable != BA_H_REACTOR && buildable != BA_H_REPEATER ) -        reason = IBE_NOPOWER; +      if( buildable != BA_H_REACTOR ) +        reason = IBE_REPEATER; + +      if( buildable == BA_H_SPAWN ) +        reason = IBE_RPLWARN; +      else if( buildable == BA_H_REPEATER ) +        reason = IBE_RPTWARN;      }      if( BG_FindReactorTestForBuildable( buildable ) ) diff --git a/src/game/g_client.c b/src/game/g_client.c index cb41b37a..15a42ba5 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -542,7 +542,7 @@ void InfestBody( gentity_t *self, gentity_t *other, gentity_t *activator )  {    if( activator->client->ps.stats[ STAT_PTEAM ] != PTE_DROIDS ) return; -  G_AddPredictableEvent( activator, EV_MENU, MN_INFEST ); +  G_AddPredictableEvent( activator, EV_MENU, MN_D_INFEST );  }  /* @@ -1275,9 +1275,9 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn ) {    if( client->sess.sessionTeam == TEAM_SPECTATOR )    {      if( teamLocal == PTE_DROIDS ) -      G_AddPredictableEvent( ent, EV_MENU, MN_DROID ); +      G_AddPredictableEvent( ent, EV_MENU, MN_D_CLASS );      else if( teamLocal == PTE_HUMANS ) -      G_AddPredictableEvent( ent, EV_MENU, MN_HUMAN ); +      G_AddPredictableEvent( ent, EV_MENU, MN_H_SPAWN );    }    // increment the spawncount so the client will detect the respawn diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index 228a0af1..cf7af411 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -1925,11 +1925,11 @@ void Cmd_Build_f( gentity_t *ent )            break;          case IBE_NOCREEP: -          G_AddPredictableEvent( ent, EV_MENU, MN_NOCREEP ); +          G_AddPredictableEvent( ent, EV_MENU, MN_D_NOCREEP );            break;          case IBE_NOROOM: -          G_AddPredictableEvent( ent, EV_MENU, MN_DNOROOM ); +          G_AddPredictableEvent( ent, EV_MENU, MN_D_NOROOM );            break;        }      } @@ -1951,15 +1951,29 @@ void Cmd_Build_f( gentity_t *ent )            break;          case IBE_REACTOR: -          G_AddPredictableEvent( ent, EV_MENU, MN_REACTOR ); +          G_AddPredictableEvent( ent, EV_MENU, MN_H_REACTOR ); +          break; + +        case IBE_REPEATER: +          G_AddPredictableEvent( ent, EV_MENU, MN_H_REPEATER );            break;          case IBE_NOROOM: -          G_AddPredictableEvent( ent, EV_MENU, MN_HNOROOM ); +          G_AddPredictableEvent( ent, EV_MENU, MN_H_NOROOM );            break;          case IBE_NOPOWER: -          G_AddPredictableEvent( ent, EV_MENU, MN_HNOPOWER ); +          G_AddPredictableEvent( ent, EV_MENU, MN_H_NOPOWER ); +          break; +           +        case IBE_RPLWARN: +          G_AddPredictableEvent( ent, EV_MENU, MN_H_RPLWARN ); +          Build_Item( ent, buildable, 80 ); +          break; +           +        case IBE_RPTWARN: +          G_AddPredictableEvent( ent, EV_MENU, MN_H_RPTWARN ); +          Build_Item( ent, buildable, 80 );            break;        }      } diff --git a/src/game/g_local.h b/src/game/g_local.h index 2236e0d8..b6c0aeb1 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -483,6 +483,9 @@ typedef enum    IBE_NOROOM,    IBE_NOCREEP,    IBE_REACTOR, +  IBE_REPEATER, +  IBE_RPLWARN, +  IBE_RPTWARN,    IBE_NOPOWER,    IBE_MAXERRORS diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index f378212a..fb2a85ee 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -593,7 +593,7 @@ Weapon_Abuild_Fire  */  void Weapon_Abuild_Fire( gentity_t *ent )  { -  G_AddPredictableEvent( ent, EV_MENU, MN_ABUILD ); +  G_AddPredictableEvent( ent, EV_MENU, MN_D_BUILD );  }  /* @@ -603,7 +603,7 @@ Weapon_Hbuild_Fire  */  void Weapon_Hbuild_Fire( gentity_t *ent )  { -  G_AddPredictableEvent( ent, EV_MENU, MN_HBUILD ); +  G_AddPredictableEvent( ent, EV_MENU, MN_H_BUILD );  }  ///////build weapons  | 
