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authorTim Angus <tim@ngus.net>2002-01-03 02:00:47 +0000
committerTim Angus <tim@ngus.net>2002-01-03 02:00:47 +0000
commitf7a4ba355696c61033af3da80fbba6ef72e4900b (patch)
tree80735673e6be26e3db60a5d0bc1770c66f01d13c
parentacb9cc20cbfec3d9547a15368d1c809cebc2c3b6 (diff)
Fix ROLL bug when spawning from ceiling egg
-rw-r--r--src/game/g_client.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c
index 614c28d8..a61fb653 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -433,6 +433,8 @@ gentity_t *SelectTremulousSpawnPoint( int team, vec3_t origin, vec3_t angles )
VectorCopy( spot->s.pos.trBase, origin );
VectorCopy( spot->s.angles, angles );
+ angles[ ROLL ] = 0;
+
if( team == PTE_ALIENS )
{
BG_FindBBoxForBuildable( BA_A_SPAWN, spawnMins, spawnMaxs );