diff options
author | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:40:01 +0100 |
---|---|---|
committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:06 +0100 |
commit | fe068e5491534206f386c31fa71568872eb7dc13 (patch) | |
tree | f51063a11921036764e90b44c12350e128d6094d | |
parent | ad5130290834957a2637e899ffa847420d0510fe (diff) |
fix the client's GUID resetting (to the non-serverunique value) upon switching fs_game (when connecting to a modded server)
-rw-r--r-- | src/client/cl_main.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/client/cl_main.c b/src/client/cl_main.c index 16253921..dbaaa2a9 100644 --- a/src/client/cl_main.c +++ b/src/client/cl_main.c @@ -3755,7 +3755,8 @@ void CL_Init( void ) { CL_GenerateQKey(); Cvar_Get( "cl_guid", "", CVAR_USERINFO | CVAR_ROM ); - CL_UpdateGUID( NULL, 0 ); + if( clc.state == CA_DISCONNECTED ) + CL_UpdateGUID( NULL, 0 ); Com_Printf( "----- Client Initialization Complete -----\n" ); } |