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author/dev/humancontroller <devhc@example.com>2017-03-09 09:43:41 +0100
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:16 +0100
commitff4fd573a91bc027c935f32fab107eca66659141 (patch)
tree5d51aa7ffc519f6981b9c89913e3af5abfc07769
parent338636fdc2a9fcb404630b7eb9c5735e1f35f99d (diff)
retain the developer mode setting across map changes
-rw-r--r--src/game/g_maprotation.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_maprotation.c b/src/game/g_maprotation.c
index f45ee4ac..82621eb8 100644
--- a/src/game/g_maprotation.c
+++ b/src/game/g_maprotation.c
@@ -147,7 +147,7 @@ void G_PerformMapChange( const char *map )
char buf[ MAX_STRING_CHARS ];
G_MapConfigs( map );
level.restarted = qtrue;
- Q_snprintf( buf, sizeof( buf ), "map \"%s\"\n", map );
+ Q_snprintf( buf, sizeof( buf ), "%smap \"%s\"\n", ( g_cheats.integer ? "dev" : "" ), map );
trap_SendConsoleCommand( EXEC_APPEND, buf );
}