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authorAsa Kravets <norfenstein@gmail.com>2011-03-26 23:56:40 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:03 +0000
commit4a1dba5ed372abf699edac5fa9e9708d8ea84964 (patch)
treed73048c225cd5c65ed77d4cd878f7ef2485d80b8 /assets/armour/larmour.armour
parent58529676427e8270ee669b4f17d7f1a1f6f25b3d (diff)
* Synchronize locational damage body and armour regions, and make them line up slightly better with the models
Diffstat (limited to 'assets/armour/larmour.armour')
-rw-r--r--assets/armour/larmour.armour8
1 files changed, 4 insertions, 4 deletions
diff --git a/assets/armour/larmour.armour b/assets/armour/larmour.armour
index ba35a0c2..5e313fa6 100644
--- a/assets/armour/larmour.armour
+++ b/assets/armour/larmour.armour
@@ -47,7 +47,7 @@
{
name "larmour chest crouch"
minHeight 0.3
- maxHeight 0.72
+ maxHeight 0.7
minAngle 310
maxAngle 50
modifier 0.35
@@ -57,7 +57,7 @@
{
name "larmour left arm crouch"
minHeight 0.3
- maxHeight 0.72
+ maxHeight 0.7
minAngle 50
maxAngle 130
modifier 0.3
@@ -67,7 +67,7 @@
{
name "larmour back crouch"
minHeight 0.3
- maxHeight 0.72
+ maxHeight 0.7
minAngle 130
maxAngle 230
modifier 0.4
@@ -77,7 +77,7 @@
{
name "larmour right arm crouch"
minHeight 0.3
- maxHeight 0.72
+ maxHeight 0.7
minAngle 230
maxAngle 310
modifier 0.3