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author | Zack Middleton <zturtleman@gmail.com> | 2013-06-11 15:47:00 -0500 |
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committer | Tim Angus <tim@ngus.net> | 2014-06-17 17:43:32 +0100 |
commit | d86e37ffe4011a77eacb38eb58e597afe151792e (patch) | |
tree | c588bd5085c289a798a82f5ca5d0ffd7c5a2a829 /assets/configs/buildables/booster.cfg | |
parent | fd7072f74ce183c840dd65d8983dfa159374c7c0 (diff) |
Don't try to fog flares with fogNum 0
fogNum 0 means no fog. Shaders don't try to apply fog color if fogNum is 0.
This was done to make things more consistent and fix a crash in iortcw MP using a user made map on GNU/Linux x86_64.
Diffstat (limited to 'assets/configs/buildables/booster.cfg')
0 files changed, 0 insertions, 0 deletions