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author | SmileTheory <SmileTheory@gmail.com> | 2013-11-03 19:34:22 -0800 |
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committer | Tim Angus <tim@ngus.net> | 2014-06-17 17:43:35 +0100 |
commit | c845aa58e29b95bfcbe0ef2cf441068148328803 (patch) | |
tree | 6935664284d550596a112ae4e5b8684fa6762a37 /assets/configs/classes/level1.cfg | |
parent | 2fee3c939af105c5a75696702f58ef267da7bf49 (diff) |
OpenGL2: Reduce glsl shader count by using a uniform to disable textures.
Diffstat (limited to 'assets/configs/classes/level1.cfg')
0 files changed, 0 insertions, 0 deletions