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author | Zack Middleton <zturtleman@gmail.com> | 2014-10-29 01:32:50 -0500 |
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committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:38:54 +0000 |
commit | f3fe657d5e529f9f5235823d7b356d5a55aa04b3 (patch) | |
tree | 672a52a86cc6b4cd7e94463df8ff2a4fc3017e37 /assets/models/buildables/mgturret/animation.cfg | |
parent | 97056fbf4fead4f9b68a7ec6ad0ecaec8d5f5d07 (diff) |
Always use GL_Cull to change cull state
Manually changing cull state can cause later GL_Cull calls to not change
the cull state.
Diffstat (limited to 'assets/models/buildables/mgturret/animation.cfg')
0 files changed, 0 insertions, 0 deletions