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author/dev/humancontroller <devhc@example.com>2015-03-28 01:51:54 +0100
committer/dev/humancontroller <devhc@example.com>2017-01-26 07:16:58 +0100
commit1f9321552c2a5a609c6d2a2cb6ed41b90a37f684 (patch)
tree6cc572e86317dbdf5ceae734b71a584890172d6d /assets/models/buildables
parent8e5c2cef12baa5dfafa5bfa15b743e5f6de9893f (diff)
remove most asset and configuration files from the source tree
Diffstat (limited to 'assets/models/buildables')
-rw-r--r--assets/models/buildables/acid_tube/animation.cfg15
-rw-r--r--assets/models/buildables/barricade/animation.cfg17
-rw-r--r--assets/models/buildables/medistat/animation.cfg18
-rw-r--r--assets/models/buildables/mgturret/animation.cfg15
-rw-r--r--assets/models/buildables/repeater/animation.cfg15
-rw-r--r--assets/models/buildables/tesla/animation.cfg15
6 files changed, 0 insertions, 95 deletions
diff --git a/assets/models/buildables/acid_tube/animation.cfg b/assets/models/buildables/acid_tube/animation.cfg
deleted file mode 100644
index 19f616e2..00000000
--- a/assets/models/buildables/acid_tube/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-//acid tube
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT2
-12 1 0 24 // IDLE1
-0 0 0 0 // IDLE2
-0 0 0 0 // IDLE3
-13 19 0 24 // ATTACK1
-0 0 0 1 // ATTACK2
-0 0 0 1 // SPAWN1
-0 0 0 1 // SPAWN2
-12 8 0 12 // PAIN1
-0 0 0 1 // PAIN2
-0 -12 0 16 // DESTROY
-12 0 0 12 // DESTROY2
-0 1 1 1 // DESTROYED
diff --git a/assets/models/buildables/barricade/animation.cfg b/assets/models/buildables/barricade/animation.cfg
deleted file mode 100644
index b4703ea0..00000000
--- a/assets/models/buildables/barricade/animation.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-//barricade
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 1 1 24 // IDLE1
-0 0 0 24 // IDLE2
-0 0 0 0 // IDLE3
-39 9 0 48 // ATTACK1 (shrink)
-39 -9 0 48 // ATTACK2 (unshrink)
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-12 12 0 24 // PAIN1
-48 1 0 24 // PAIN2
-36 12 0 24 // DESTROY
-0 0 0 0 // DESTROY2
-48 1 1 1 // DEAD
-
-//12 frames for each pain, 6 going down 6 going up
diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg
deleted file mode 100644
index 5a5ab0f7..00000000
--- a/assets/models/buildables/medistat/animation.cfg
+++ /dev/null
@@ -1,18 +0,0 @@
-//medistation
-0 8 0 24 // CONSTRUCT
-0 8 0 24 // CONSTRUCT
-8 19 19 12 // IDLE
-32 1 1 1 // IDLE2-HEAL
-0 1 1 1 // IDLE3-NOPOWER
-27 6 0 24 // ATTACK1-HEAL
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-33 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-33 1 1 1 // DEAD
-
-//attack is the heal activate
-//idle2 is the heal idle
diff --git a/assets/models/buildables/mgturret/animation.cfg b/assets/models/buildables/mgturret/animation.cfg
deleted file mode 100644
index 7b80fb71..00000000
--- a/assets/models/buildables/mgturret/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-//mgturret
-0 1 0 1 // CONSTRUCT1
-0 1 0 1 // CONSTRUCT1
-0 1 1 1 // IDLE1
-0 1 1 1 // IDLE2
-0 1 1 1 // IDLE3-NOPOWER
-1 1 0 10 // ATTACK1
-0 1 0 0 // ATTACK2
-0 1 0 0 // SPAWN1
-0 1 0 0 // SPAWN2
-0 1 0 0 // PAIN1
-0 1 0 0 // PAIN2
-0 1 0 1 // DESTROY1
-0 1 0 0 // DESTROY2
-0 1 1 1 // DEAD
diff --git a/assets/models/buildables/repeater/animation.cfg b/assets/models/buildables/repeater/animation.cfg
deleted file mode 100644
index fdfdb655..00000000
--- a/assets/models/buildables/repeater/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-//repeater
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 24 24 36 // IDLE1
-0 0 0 0 // IDLE2
-12 24 24 6 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-37 1 0 5 // DESTROY
-0 0 0 0 // DESTROY2
-37 1 1 1 // DEAD
diff --git a/assets/models/buildables/tesla/animation.cfg b/assets/models/buildables/tesla/animation.cfg
deleted file mode 100644
index 2c3f1d96..00000000
--- a/assets/models/buildables/tesla/animation.cfg
+++ /dev/null
@@ -1,15 +0,0 @@
-// tesla
-0 8 0 12 // CONSTRUCT1
-0 8 0 12 // CONSTRUCT1
-8 24 24 24 // IDLE1
-0 0 0 0 // IDLE2
-32 1 1 1 // IDLE3-NOPOWER
-0 0 0 0 // ATTACK1
-0 0 0 0 // ATTACK2
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-0 0 0 0 // PAIN1
-0 0 0 0 // PAIN2
-32 2 0 12 // DESTROY1
-0 0 0 0 // DESTROY2
-34 1 1 1 // DESTROYED