diff options
author | Asa Kravets <norfenstein@gmail.com> | 2011-03-26 23:56:40 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:18:03 +0000 |
commit | 4a1dba5ed372abf699edac5fa9e9708d8ea84964 (patch) | |
tree | d73048c225cd5c65ed77d4cd878f7ef2485d80b8 /assets/models/players/human_bsuit | |
parent | 58529676427e8270ee669b4f17d7f1a1f6f25b3d (diff) |
* Synchronize locational damage body and armour regions, and make them line up slightly better with the models
Diffstat (limited to 'assets/models/players/human_bsuit')
-rw-r--r-- | assets/models/players/human_bsuit/locdamage.cfg | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg index 63a6264b..a2ed6d90 100644 --- a/assets/models/players/human_bsuit/locdamage.cfg +++ b/assets/models/players/human_bsuit/locdamage.cfg @@ -13,7 +13,7 @@ { name "torso" minHeight 0.5 - maxHeight 0.9 + maxHeight 0.8 minAngle 0 maxAngle 360 modifier 1.0 @@ -21,7 +21,7 @@ { name "head" - minHeight 0.9 + minHeight 0.8 maxHeight 1.0 minAngle 0 maxAngle 360 |