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author/dev/humancontroller <devhc@example.com>2015-03-28 01:51:54 +0100
committer/dev/humancontroller <devhc@example.com>2017-01-26 07:16:58 +0100
commit1f9321552c2a5a609c6d2a2cb6ed41b90a37f684 (patch)
tree6cc572e86317dbdf5ceae734b71a584890172d6d /assets/ui/ingame_game.menu
parent8e5c2cef12baa5dfafa5bfa15b743e5f6de9893f (diff)
remove most asset and configuration files from the source tree
Diffstat (limited to 'assets/ui/ingame_game.menu')
-rw-r--r--assets/ui/ingame_game.menu862
1 files changed, 0 insertions, 862 deletions
diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu
deleted file mode 100644
index d7d7dd6a..00000000
--- a/assets/ui/ingame_game.menu
+++ /dev/null
@@ -1,862 +0,0 @@
-#include "ui/menudef.h"
-
-{
- \\ INGAME GAME BOX \\
-
-#define W 320
-#define H 310
-#define X 10
-#define Y 60
-#define BORDER 10
-
-#define TOPBUTT_W 80
-#define TOPBUTT_H 30
-
-#define SIDEBUTT_W 50
-#define SIDEBUTT_H 25
-
-#define MAP_X (SIDEBUTT_W+BORDER)
-#define MAP_Y ((2*BORDER)+TOPBUTT_H)
-#define MAP_W 124
-#define MAP_H 93
-#define MAPLIST_X MAP_X
-#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H)
-#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W))
-#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H))
-#define MAPBUTT_X (MAP_X+MAP_W+BORDER)
-#define MAPBUTT_Y MAP_Y
-#define MAPBUTT_W (W-(MAPBUTT_X+BORDER))
-#define MAPBUTT_H 20
-
-#define PBUTT_X MAP_X
-#define PBUTT_Y (H-((2*PBUTT_H)+BORDER))
-#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W))
-#define PBUTT_H 45
-#define PLIST_X PBUTT_X
-#define PLIST_Y ((2*BORDER)+TOPBUTT_H)
-#define PLIST_W PBUTT_W
-#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H)))
-
-#define PLAYER_C 0.7
-#define IGN_C 0.15
-#define IGNY_C 0.15
-#define IGNHEAD_H 15
-#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H)
-#define IGNBUTT_W ((W-(2*BORDER))/2)
-#define IGNBUTT_H 25
-#define IGNBUTT_X BORDER
-#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H))
-#define IGNORE_W (W-(2*BORDER))
-#define IGNORE_W2 ((W-(2*BORDER))-15)
-#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H))
-#define IGNORE_X BORDER
-#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H)
-#define IGNORE_TOFF 5
-
-#define INFO_Y ((2*BORDER)+TOPBUTT_H+10)
-#define INFOELEM_H 15
-#define INFO_OFF (0-(W-90))
-
- menuDef
- {
- name "ingame_game"
- visible MENU_FALSE
- fullscreen MENU_FALSE
- outOfBoundsClick // this closes the window if it gets a click out of the rectangle
- rect X Y W H
- focusColor 1 .75 0 1
- aspectBias ALIGN_LEFT
- onopen
- {
- uiScript InitIgnoreList;
- uiScript loadArenas;
- uiScript loadServerInfo;
- hide gameGrp;
- show vote;
- show mapvote;
-
- setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0;
- setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0;
- setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0
- }
-
- itemDef
- {
- name window
- rect 0 0 W H
- style WINDOW_STYLE_FILLED
- backcolor 0 0 0 1
- visible MENU_TRUE
- decoration
-
- border WINDOW_BORDER_FULL
- borderSize 1.0
- borderColor 0.5 0.5 0.5 1
- }
-
- //Section menus
- itemDef
- {
- name voteBtn
- text "Vote"
- group menuGrp
- style WINDOW_STYLE_EMPTY
- rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- textscale .35
- forecolor 1 1 1 1
- visible MENU_TRUE
- action
- {
- play "sound/misc/menu1.wav";
- hide gameGrp;
- show vote;
- show mapvote;
-
- setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0;
- setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0;
- setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0
- }
- }
-
- itemDef
- {
- name ignoreBtn
- text "Ignore"
- group menuGrp
- style WINDOW_STYLE_EMPTY
- rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- textscale .35
- forecolor 1 1 1 1
- visible MENU_TRUE
- action
- {
- play "sound/misc/menu1.wav";
- hide gameGrp;
- show ignore;
-
- setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0;
- setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0;
- setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0
- }
- }
-
- itemDef
- {
- name infoBtn
- text "Info"
- group menuGrp
- style WINDOW_STYLE_EMPTY
- rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- textscale .35
- forecolor 1 1 1 1
- visible MENU_TRUE
- action
- {
- play "sound/misc/menu1.wav";
- hide gameGrp;
- show info;
-
- setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0;
- setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0;
- setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0
- }
- }
-
-
-//////// VOTE
-
- //Vote menu
- itemDef
- {
- name vote
- text "Map"
- group gameGrp
- style WINDOW_STYLE_EMPTY
- rect 0 ((2*BORDER)+TOPBUTT_H) SIDEBUTT_W SIDEBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- hide gameGrp;
- show mapvote;
- show vote;
- }
- }
-
- itemDef
- {
- name vote
- text "Players"
- group gameGrp
- style WINDOW_STYLE_EMPTY
- rect 0 ((2*BORDER)+TOPBUTT_H+SIDEBUTT_H) SIDEBUTT_W SIDEBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- hide gameGrp;
- show playervote;
- show reasonfield;
- show vote;
- }
- }
-
- itemDef
- {
- name vote
- text "Team"
- group gameGrp
- style WINDOW_STYLE_EMPTY
- rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- hide gameGrp;
- show teamvote;
- show reasonfield;
- show vote;
- }
- }
-
- itemDef
- {
- name reasonfield
- group gameGrp
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Reason:"
- cvar "ui_reason"
- maxChars 50
- rect PBUTT_X (PBUTT_Y+PBUTT_H) PBUTT_W PBUTT_H
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- textscale .25
- outlinecolor .2 .2 .2 .5
- backcolor 0 0 0 0
- forecolor 1 1 1 1
- border WINDOW_BORDER_NONE
- bordercolor 0 0 0 0
- visible MENU_FALSE
- }
-
-///// Map Vote
- itemDef
- {
- name mapvote
- group gameGrp
- style WINDOW_STYLE_EMPTY
- ownerdraw UI_SELECTEDMAPPREVIEW
- rect MAP_X MAP_Y MAP_W MAP_H
- border WINDOW_BORDER_FULL
- bordercolor .5 .5 .5 .5
- visible MENU_FALSE
- }
-
- itemDef
- {
- name mapvote
- group gameGrp
- rect MAPLIST_X MAPLIST_Y MAPLIST_W MAPLIST_H
- type ITEM_TYPE_LISTBOX
- style WINDOW_STYLE_EMPTY
- elementwidth 120
- elementheight 15
- textscale .225
- elementtype LISTBOX_TEXT
- feeder FEEDER_MAPS
- border WINDOW_BORDER_FULL
- bordercolor 0.5 0.5 0.5 0.5
- forecolor 1 1 1 1
- backcolor 0.2 0.2 0.2 1
- outlinecolor 0.1 0.1 0.1 0.5
- visible MENU_FALSE
- doubleclick
- {
- play "sound/misc/menu1.wav";
- uiScript voteMap;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name mapvote
- group gameGrp
- text "Load Selected Map"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect MAPBUTT_X MAPBUTT_Y MAPBUTT_W MAPBUTT_H
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteMap;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name mapvote
- group gameGrp
- text "Load Selected Map Next"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect MAPBUTT_X (MAPBUTT_Y+MAPBUTT_H) MAPBUTT_W MAPBUTT_H
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteNextMap;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name mapvote
- group gameGrp
- text "Restart Current Map"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect MAPBUTT_X (MAPBUTT_Y+(2*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- exec "cmd callvote map_restart";
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name mapvote
- group gameGrp
- text "Begin Sudden Death"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect MAPBUTT_X (MAPBUTT_Y+(3*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- exec "cmd callvote sudden_death";
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name mapvote
- group gameGrp
- text "End Match In Draw"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect MAPBUTT_X (MAPBUTT_Y+(4*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- exec "cmd callvote draw";
- uiScript closeingame
- }
- }
-
-///// Player Vote
- itemDef
- {
- name playervote
- group gameGrp
- rect PLIST_X PLIST_Y PLIST_W PLIST_H
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_LISTBOX
- elementwidth 120
- elementheight 15
- textscale .225
- elementtype LISTBOX_TEXT
- feeder FEEDER_PLAYER_LIST
- border WINDOW_BORDER_FULL
- bordercolor 0.5 0.5 0.5 0.5
- forecolor 1 1 1 1
- backcolor 0.2 0.2 0.2 1
- outlinecolor 0.1 0.1 0.1 0.5
- visible MENU_FALSE
- }
-
- itemDef
- {
- name playervote
- group gameGrp
- text "Mute Player"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteMute;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name playervote
- group gameGrp
- text "Un-Mute Player"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteUnMute;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name playervote
- group gameGrp
- text "Kick Player"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) PBUTT_W PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteKick;
- uiScript closeingame
- }
- }
-
-
-///// Team Vote
- itemDef
- {
- name teamvote
- group gameGrp
- rect PLIST_X PLIST_Y PLIST_W PLIST_H
- style WINDOW_STYLE_EMPTY
- type ITEM_TYPE_LISTBOX
- elementwidth 120
- elementheight 15
- textscale .225
- elementtype LISTBOX_TEXT
- feeder FEEDER_TEAM_LIST
- border WINDOW_BORDER_FULL
- bordercolor 0.5 0.5 0.5 0.5
- forecolor 1 1 1 1
- backcolor 0.2 0.2 0.2 1
- outlinecolor 0.1 0.1 0.1 0.5
- visible MENU_FALSE
- }
-
- itemDef
- {
- name teamvote
- group gameGrp
- text "Kick Teammate"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteTeamKick;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name teamvote
- group gameGrp
- text "Deny Building For Teammate"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteTeamDenyBuild;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name teamvote
- group gameGrp
- text "Allow Building For Teammate"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect 110 215 150 20
- rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript voteTeamAllowBuild;
- uiScript closeingame
- }
- }
-
- itemDef
- {
- name teamvote
- group gameGrp
- text "Admit Defeat"
- type ITEM_TYPE_BUTTON
- textscale .25
- rect (PBUTT_X+(PBUTT_W/2)) (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- exec "cmd callteamvote admitdefeat";
- uiScript closeingame
- }
- }
-
-//////// IGNORE
- itemDef
- {
- name ignore
- group gameGrp
- rect IGNORE_X IGNHEAD_Y (PLAYER_C*IGNORE_W2) IGNHEAD_H
- text "Player Name"
- textalign ALIGN_LEFT
- textvalign VALIGN_CENTER
- textalignx IGNORE_TOFF
- visible MENU_FALSE
- type ITEM_TYPE_TEXT
- textscale .225
- }
- itemDef
- {
- name ignore
- group gameGrp
- rect (IGNORE_X+(PLAYER_C*IGNORE_W2)) IGNHEAD_Y (IGN_C*IGNORE_W2) IGNHEAD_H
- text "Ignored"
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- visible MENU_FALSE
- type ITEM_TYPE_TEXT
- textscale .225
- }
- itemDef
- {
- name ignore
- group gameGrp
- rect (IGNORE_X+((PLAYER_C+IGN_C)*IGNORE_W2)) IGNHEAD_Y (IGNY_C*IGNORE_W2) IGNHEAD_H
- text "Ignoring You"
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- visible MENU_FALSE
- type ITEM_TYPE_TEXT
- textscale .225
- }
- itemDef
- {
- name ignore
- group gameGrp
- rect IGNORE_X IGNORE_Y IGNORE_W IGNORE_H
- type ITEM_TYPE_LISTBOX
- style WINDOW_STYLE_EMPTY
- elementwidth 120
- elementheight 16
- textscale .225
- border WINDOW_BORDER_FULL
- bordersize 1
- bordercolor .5 .5 .5 1
- forecolor 1 1 1 1
- backcolor 0.2 0.2 0.2 1
- outlinecolor 0.1 0.1 0.1 0.5
- elementtype LISTBOX_TEXT
- feeder FEEDER_IGNORE_LIST
- visible MENU_FALSE
- columns 3
- IGNORE_TOFF ((PLAYER_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_LEFT
- (IGNORE_TOFF+((PLAYER_C)*IGNORE_W)) ((IGN_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER
- (IGNORE_TOFF+((PLAYER_C+IGN_C)*IGNORE_W)) ((IGNY_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER
- doubleClick
- {
- play "sound/misc/menu1.wav";
- uiScript ToggleIgnore
- }
- }
-
- itemDef
- {
- name ignore
- text "Ignore Player"
- group gameGrp
- style WINDOW_STYLE_EMPTY
- rect IGNBUTT_X IGNBUTT_Y IGNBUTT_W IGNBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript IgnorePlayer
- }
- }
-
- itemDef
- {
- name ignore
- text "Stop Ignoring Player"
- group gameGrp
- style WINDOW_STYLE_EMPTY
- rect (IGNBUTT_X+IGNBUTT_W) IGNBUTT_Y IGNBUTT_W IGNBUTT_H
- type ITEM_TYPE_BUTTON
- textalign ALIGN_CENTER
- textvalign VALIGN_CENTER
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- action
- {
- play "sound/misc/menu1.wav";
- uiScript UnIgnorePlayer
- }
- }
-
-//////// INFO
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(0*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Server Name:"
- cvar ui_serverinfo_hostname
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(1*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Time Limit:"
- cvar ui_serverinfo_timelimit
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(2*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Sudden Death Time:"
- cvar ui_serverinfo_sd
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(3*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Max Clients:"
- cvar ui_serverinfo_maxclients
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(4*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Map Name:"
- cvar ui_serverinfo_mapname
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(5*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_YESNO
- style WINDOW_STYLE_EMPTY
- text "Lag Correction:"
- cvar ui_serverinfo_unlagged
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(6*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_YESNO
- style WINDOW_STYLE_EMPTY
- text "Friendly Fire:"
- textalign ALIGN_RIGHT
- cvar ui_serverinfo_friendlyFire
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(7*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_YESNO
- style WINDOW_STYLE_EMPTY
- text "Buildable Friendly Fire:"
- cvar ui_serverinfo_friendlyBuildableFire
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
-
- itemDef
- {
- name info
- group gameGrp
- rect 0 (INFO_Y+(8*INFOELEM_H)) W INFOELEM_H
- type ITEM_TYPE_EDITFIELD
- style WINDOW_STYLE_EMPTY
- text "Version:"
- cvar ui_serverinfo_version
- textalign ALIGN_RIGHT
- textvalign VALIGN_CENTER
- textalignx INFO_OFF
- textscale .25
- forecolor 1 1 1 1
- visible MENU_FALSE
- decoration
- }
- }
-}