diff options
author | /dev/humancontroller <devhc@example.com> | 2015-03-28 01:51:54 +0100 |
---|---|---|
committer | /dev/humancontroller <devhc@example.com> | 2017-01-26 07:16:58 +0100 |
commit | 1f9321552c2a5a609c6d2a2cb6ed41b90a37f684 (patch) | |
tree | 6cc572e86317dbdf5ceae734b71a584890172d6d /assets/ui/ingame_game.menu | |
parent | 8e5c2cef12baa5dfafa5bfa15b743e5f6de9893f (diff) |
remove most asset and configuration files from the source tree
Diffstat (limited to 'assets/ui/ingame_game.menu')
-rw-r--r-- | assets/ui/ingame_game.menu | 862 |
1 files changed, 0 insertions, 862 deletions
diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu deleted file mode 100644 index d7d7dd6a..00000000 --- a/assets/ui/ingame_game.menu +++ /dev/null @@ -1,862 +0,0 @@ -#include "ui/menudef.h" - -{ - \\ INGAME GAME BOX \\ - -#define W 320 -#define H 310 -#define X 10 -#define Y 60 -#define BORDER 10 - -#define TOPBUTT_W 80 -#define TOPBUTT_H 30 - -#define SIDEBUTT_W 50 -#define SIDEBUTT_H 25 - -#define MAP_X (SIDEBUTT_W+BORDER) -#define MAP_Y ((2*BORDER)+TOPBUTT_H) -#define MAP_W 124 -#define MAP_H 93 -#define MAPLIST_X MAP_X -#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H) -#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W)) -#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H)) -#define MAPBUTT_X (MAP_X+MAP_W+BORDER) -#define MAPBUTT_Y MAP_Y -#define MAPBUTT_W (W-(MAPBUTT_X+BORDER)) -#define MAPBUTT_H 20 - -#define PBUTT_X MAP_X -#define PBUTT_Y (H-((2*PBUTT_H)+BORDER)) -#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W)) -#define PBUTT_H 45 -#define PLIST_X PBUTT_X -#define PLIST_Y ((2*BORDER)+TOPBUTT_H) -#define PLIST_W PBUTT_W -#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H))) - -#define PLAYER_C 0.7 -#define IGN_C 0.15 -#define IGNY_C 0.15 -#define IGNHEAD_H 15 -#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H) -#define IGNBUTT_W ((W-(2*BORDER))/2) -#define IGNBUTT_H 25 -#define IGNBUTT_X BORDER -#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H)) -#define IGNORE_W (W-(2*BORDER)) -#define IGNORE_W2 ((W-(2*BORDER))-15) -#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H)) -#define IGNORE_X BORDER -#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H) -#define IGNORE_TOFF 5 - -#define INFO_Y ((2*BORDER)+TOPBUTT_H+10) -#define INFOELEM_H 15 -#define INFO_OFF (0-(W-90)) - - menuDef - { - name "ingame_game" - visible MENU_FALSE - fullscreen MENU_FALSE - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect X Y W H - focusColor 1 .75 0 1 - aspectBias ALIGN_LEFT - onopen - { - uiScript InitIgnoreList; - uiScript loadArenas; - uiScript loadServerInfo; - hide gameGrp; - show vote; - show mapvote; - - setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; - setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 - } - - itemDef - { - name window - rect 0 0 W H - style WINDOW_STYLE_FILLED - backcolor 0 0 0 1 - visible MENU_TRUE - decoration - - border WINDOW_BORDER_FULL - borderSize 1.0 - borderColor 0.5 0.5 0.5 1 - } - - //Section menus - itemDef - { - name voteBtn - text "Vote" - group menuGrp - style WINDOW_STYLE_EMPTY - rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .35 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show vote; - show mapvote; - - setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; - setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 - } - } - - itemDef - { - name ignoreBtn - text "Ignore" - group menuGrp - style WINDOW_STYLE_EMPTY - rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .35 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show ignore; - - setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 - } - } - - itemDef - { - name infoBtn - text "Info" - group menuGrp - style WINDOW_STYLE_EMPTY - rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .35 - forecolor 1 1 1 1 - visible MENU_TRUE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show info; - - setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; - setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; - setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 - } - } - - -//////// VOTE - - //Vote menu - itemDef - { - name vote - text "Map" - group gameGrp - style WINDOW_STYLE_EMPTY - rect 0 ((2*BORDER)+TOPBUTT_H) SIDEBUTT_W SIDEBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show mapvote; - show vote; - } - } - - itemDef - { - name vote - text "Players" - group gameGrp - style WINDOW_STYLE_EMPTY - rect 0 ((2*BORDER)+TOPBUTT_H+SIDEBUTT_H) SIDEBUTT_W SIDEBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show playervote; - show reasonfield; - show vote; - } - } - - itemDef - { - name vote - text "Team" - group gameGrp - style WINDOW_STYLE_EMPTY - rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - hide gameGrp; - show teamvote; - show reasonfield; - show vote; - } - } - - itemDef - { - name reasonfield - group gameGrp - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Reason:" - cvar "ui_reason" - maxChars 50 - rect PBUTT_X (PBUTT_Y+PBUTT_H) PBUTT_W PBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textscale .25 - outlinecolor .2 .2 .2 .5 - backcolor 0 0 0 0 - forecolor 1 1 1 1 - border WINDOW_BORDER_NONE - bordercolor 0 0 0 0 - visible MENU_FALSE - } - -///// Map Vote - itemDef - { - name mapvote - group gameGrp - style WINDOW_STYLE_EMPTY - ownerdraw UI_SELECTEDMAPPREVIEW - rect MAP_X MAP_Y MAP_W MAP_H - border WINDOW_BORDER_FULL - bordercolor .5 .5 .5 .5 - visible MENU_FALSE - } - - itemDef - { - name mapvote - group gameGrp - rect MAPLIST_X MAPLIST_Y MAPLIST_W MAPLIST_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 15 - textscale .225 - elementtype LISTBOX_TEXT - feeder FEEDER_MAPS - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_FALSE - doubleclick - { - play "sound/misc/menu1.wav"; - uiScript voteMap; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Load Selected Map" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X MAPBUTT_Y MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteMap; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Load Selected Map Next" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+MAPBUTT_H) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteNextMap; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Restart Current Map" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+(2*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callvote map_restart"; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "Begin Sudden Death" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+(3*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callvote sudden_death"; - uiScript closeingame - } - } - - itemDef - { - name mapvote - group gameGrp - text "End Match In Draw" - type ITEM_TYPE_BUTTON - textscale .25 - rect MAPBUTT_X (MAPBUTT_Y+(4*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callvote draw"; - uiScript closeingame - } - } - -///// Player Vote - itemDef - { - name playervote - group gameGrp - rect PLIST_X PLIST_Y PLIST_W PLIST_H - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_LISTBOX - elementwidth 120 - elementheight 15 - textscale .225 - elementtype LISTBOX_TEXT - feeder FEEDER_PLAYER_LIST - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_FALSE - } - - itemDef - { - name playervote - group gameGrp - text "Mute Player" - type ITEM_TYPE_BUTTON - textscale .25 - rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteMute; - uiScript closeingame - } - } - - itemDef - { - name playervote - group gameGrp - text "Un-Mute Player" - type ITEM_TYPE_BUTTON - textscale .25 - rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteUnMute; - uiScript closeingame - } - } - - itemDef - { - name playervote - group gameGrp - text "Kick Player" - type ITEM_TYPE_BUTTON - textscale .25 - rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) PBUTT_W PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteKick; - uiScript closeingame - } - } - - -///// Team Vote - itemDef - { - name teamvote - group gameGrp - rect PLIST_X PLIST_Y PLIST_W PLIST_H - style WINDOW_STYLE_EMPTY - type ITEM_TYPE_LISTBOX - elementwidth 120 - elementheight 15 - textscale .225 - elementtype LISTBOX_TEXT - feeder FEEDER_TEAM_LIST - border WINDOW_BORDER_FULL - bordercolor 0.5 0.5 0.5 0.5 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - visible MENU_FALSE - } - - itemDef - { - name teamvote - group gameGrp - text "Kick Teammate" - type ITEM_TYPE_BUTTON - textscale .25 - rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteTeamKick; - uiScript closeingame - } - } - - itemDef - { - name teamvote - group gameGrp - text "Deny Building For Teammate" - type ITEM_TYPE_BUTTON - textscale .25 - rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteTeamDenyBuild; - uiScript closeingame - } - } - - itemDef - { - name teamvote - group gameGrp - text "Allow Building For Teammate" - type ITEM_TYPE_BUTTON - textscale .25 - rect 110 215 150 20 - rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript voteTeamAllowBuild; - uiScript closeingame - } - } - - itemDef - { - name teamvote - group gameGrp - text "Admit Defeat" - type ITEM_TYPE_BUTTON - textscale .25 - rect (PBUTT_X+(PBUTT_W/2)) (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - exec "cmd callteamvote admitdefeat"; - uiScript closeingame - } - } - -//////// IGNORE - itemDef - { - name ignore - group gameGrp - rect IGNORE_X IGNHEAD_Y (PLAYER_C*IGNORE_W2) IGNHEAD_H - text "Player Name" - textalign ALIGN_LEFT - textvalign VALIGN_CENTER - textalignx IGNORE_TOFF - visible MENU_FALSE - type ITEM_TYPE_TEXT - textscale .225 - } - itemDef - { - name ignore - group gameGrp - rect (IGNORE_X+(PLAYER_C*IGNORE_W2)) IGNHEAD_Y (IGN_C*IGNORE_W2) IGNHEAD_H - text "Ignored" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - visible MENU_FALSE - type ITEM_TYPE_TEXT - textscale .225 - } - itemDef - { - name ignore - group gameGrp - rect (IGNORE_X+((PLAYER_C+IGN_C)*IGNORE_W2)) IGNHEAD_Y (IGNY_C*IGNORE_W2) IGNHEAD_H - text "Ignoring You" - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - visible MENU_FALSE - type ITEM_TYPE_TEXT - textscale .225 - } - itemDef - { - name ignore - group gameGrp - rect IGNORE_X IGNORE_Y IGNORE_W IGNORE_H - type ITEM_TYPE_LISTBOX - style WINDOW_STYLE_EMPTY - elementwidth 120 - elementheight 16 - textscale .225 - border WINDOW_BORDER_FULL - bordersize 1 - bordercolor .5 .5 .5 1 - forecolor 1 1 1 1 - backcolor 0.2 0.2 0.2 1 - outlinecolor 0.1 0.1 0.1 0.5 - elementtype LISTBOX_TEXT - feeder FEEDER_IGNORE_LIST - visible MENU_FALSE - columns 3 - IGNORE_TOFF ((PLAYER_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_LEFT - (IGNORE_TOFF+((PLAYER_C)*IGNORE_W)) ((IGN_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER - (IGNORE_TOFF+((PLAYER_C+IGN_C)*IGNORE_W)) ((IGNY_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER - doubleClick - { - play "sound/misc/menu1.wav"; - uiScript ToggleIgnore - } - } - - itemDef - { - name ignore - text "Ignore Player" - group gameGrp - style WINDOW_STYLE_EMPTY - rect IGNBUTT_X IGNBUTT_Y IGNBUTT_W IGNBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript IgnorePlayer - } - } - - itemDef - { - name ignore - text "Stop Ignoring Player" - group gameGrp - style WINDOW_STYLE_EMPTY - rect (IGNBUTT_X+IGNBUTT_W) IGNBUTT_Y IGNBUTT_W IGNBUTT_H - type ITEM_TYPE_BUTTON - textalign ALIGN_CENTER - textvalign VALIGN_CENTER - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - uiScript UnIgnorePlayer - } - } - -//////// INFO - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(0*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Server Name:" - cvar ui_serverinfo_hostname - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(1*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Time Limit:" - cvar ui_serverinfo_timelimit - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(2*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Sudden Death Time:" - cvar ui_serverinfo_sd - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(3*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Max Clients:" - cvar ui_serverinfo_maxclients - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(4*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Map Name:" - cvar ui_serverinfo_mapname - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(5*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_YESNO - style WINDOW_STYLE_EMPTY - text "Lag Correction:" - cvar ui_serverinfo_unlagged - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(6*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_YESNO - style WINDOW_STYLE_EMPTY - text "Friendly Fire:" - textalign ALIGN_RIGHT - cvar ui_serverinfo_friendlyFire - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(7*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_YESNO - style WINDOW_STYLE_EMPTY - text "Buildable Friendly Fire:" - cvar ui_serverinfo_friendlyBuildableFire - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - - itemDef - { - name info - group gameGrp - rect 0 (INFO_Y+(8*INFOELEM_H)) W INFOELEM_H - type ITEM_TYPE_EDITFIELD - style WINDOW_STYLE_EMPTY - text "Version:" - cvar ui_serverinfo_version - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx INFO_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - decoration - } - } -} |