diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 12:45:33 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:13 +0000 |
commit | 947d079b94b7cfb2cf42d612ede728c34552d373 (patch) | |
tree | ead3843ec6fdf437ca2e2837e613236135f8e426 /assets/ui/ingame_game.menu | |
parent | 6abb3c81bbf7eee17dbc2662beda49bfd1353f6f (diff) |
* Move all non-source-code to assets directory
Diffstat (limited to 'assets/ui/ingame_game.menu')
-rw-r--r-- | assets/ui/ingame_game.menu | 782 |
1 files changed, 782 insertions, 0 deletions
diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu new file mode 100644 index 00000000..f392135c --- /dev/null +++ b/assets/ui/ingame_game.menu @@ -0,0 +1,782 @@ +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + +#define W 320 +#define H 290 +#define X 10 +#define Y 60 +#define BORDER 10 + +#define TOPBUTT_W 80 +#define TOPBUTT_H 30 + +#define SIDEBUTT_W 50 +#define SIDEBUTT_H 25 + +#define MAP_X (SIDEBUTT_W+BORDER) +#define MAP_Y ((2*BORDER)+TOPBUTT_H) +#define MAP_W 100 +#define MAP_H 75 +#define MAPLIST_X MAP_X +#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H) +#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W)) +#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H)) +#define MAPBUTT_X (MAP_X+MAP_W+BORDER) +#define MAPBUTT_Y MAP_Y +#define MAPBUTT_W (W-(MAPBUTT_X+BORDER)) +#define MAPBUTT_H 25 + +#define PBUTT_X MAP_X +#define PBUTT_Y (H-((2*PBUTT_H)+BORDER)) +#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W)) +#define PBUTT_H 25 +#define PLIST_X PBUTT_X +#define PLIST_Y ((2*BORDER)+TOPBUTT_H) +#define PLIST_W PBUTT_W +#define PLIST_H (H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H)) + +#define PLAYER_C 0.7 +#define IGN_C 0.15 +#define IGNY_C 0.15 +#define IGNHEAD_H 15 +#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H) +#define IGNBUTT_W ((W-(2*BORDER))/2) +#define IGNBUTT_H 25 +#define IGNBUTT_X BORDER +#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H)) +#define IGNORE_W (W-(2*BORDER)) +#define IGNORE_W2 ((W-(2*BORDER))-15) +#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H)) +#define IGNORE_X BORDER +#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H) +#define IGNORE_TOFF 5 + +#define INFO_Y ((2*BORDER)+TOPBUTT_H+10) +#define INFOELEM_H 15 +#define INFO_OFF (0-(W-90)) + + menuDef + { + name "ingame_game" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect X Y W H + focusColor 1 .75 0 1 + aspectBias ALIGN_LEFT + onopen + { + uiScript InitIgnoreList; + uiScript loadArenas; + uiScript loadServerInfo; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name voteBtn + text "Vote" + group menuGrp + style WINDOW_STYLE_EMPTY + rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name ignoreBtn + text "Ignore" + group menuGrp + style WINDOW_STYLE_EMPTY + rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show ignore; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 + } + } + + itemDef + { + name infoBtn + text "Info" + group menuGrp + style WINDOW_STYLE_EMPTY + rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show info; + + setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + +//////// VOTE + + //Vote menu + itemDef + { + name vote + text "Map" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show mapvote; + show vote; + } + } + + itemDef + { + name vote + text "Players" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+SIDEBUTT_H) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show playervote; + show vote; + } + } + + itemDef + { + name vote + text "Team" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show teamvote; + show vote; + } + } + +///// Map Vote + itemDef + { + name mapvote + group gameGrp + style WINDOW_STYLE_EMPTY + ownerdraw UI_SELECTEDMAPPREVIEW + rect MAP_X MAP_Y MAP_W MAP_H + border WINDOW_BORDER_FULL + bordercolor .5 .5 .5 .5 + visible MENU_FALSE + } + + itemDef + { + name mapvote + group gameGrp + rect MAPLIST_X MAPLIST_Y MAPLIST_W MAPLIST_H + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_MAPS + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_FALSE + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect MAPBUTT_X MAPBUTT_Y MAPBUTT_W MAPBUTT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Restart Current Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect MAPBUTT_X (MAPBUTT_Y+MAPBUTT_H) MAPBUTT_W MAPBUTT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "End Match In Draw" + type ITEM_TYPE_BUTTON + textscale .25 + rect MAPBUTT_X (MAPBUTT_Y+(2*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote draw"; + uiScript closeingame + } + } + +///// Player Vote + itemDef + { + name playervote + group gameGrp + rect PLIST_X PLIST_Y PLIST_W PLIST_H + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_FALSE + } + + itemDef + { + name playervote + group gameGrp + text "Mute Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteMute; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Un-Mute Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteUnMute; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Kick Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect PBUTT_X (PBUTT_Y+PBUTT_H) PBUTT_W PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + + +///// Team Vote + itemDef + { + name teamvote + group gameGrp + rect PLIST_X PLIST_Y PLIST_W PLIST_H + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border WINDOW_BORDER_FULL + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible MENU_FALSE + } + + itemDef + { + name teamvote + group gameGrp + text "Kick Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Deny Building For Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamDenyBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Allow Building For Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 150 20 + rect PBUTT_X (PBUTT_Y+PBUTT_H) (PBUTT_W/2) PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamAllowBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Admit Defeat" + type ITEM_TYPE_BUTTON + textscale .25 + rect (PBUTT_X+(PBUTT_W/2)) (PBUTT_Y+PBUTT_H) (PBUTT_W/2) PBUTT_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "cmd callteamvote admitdefeat"; + uiScript closeingame + } + } + +//////// IGNORE + itemDef + { + name ignore + group gameGrp + rect IGNORE_X IGNHEAD_Y (PLAYER_C*IGNORE_W2) IGNHEAD_H + text "Player Name" + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textalignx IGNORE_TOFF + visible MENU_FALSE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect (IGNORE_X+(PLAYER_C*IGNORE_W2)) IGNHEAD_Y (IGN_C*IGNORE_W2) IGNHEAD_H + text "Ignored" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + visible MENU_FALSE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect (IGNORE_X+((PLAYER_C+IGN_C)*IGNORE_W2)) IGNHEAD_Y (IGNY_C*IGNORE_W2) IGNHEAD_H + text "Ignoring You" + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + visible MENU_FALSE + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect IGNORE_X IGNORE_Y IGNORE_W IGNORE_H + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border WINDOW_BORDER_FULL + bordersize 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible MENU_FALSE + columns 3 + IGNORE_TOFF ((PLAYER_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_LEFT + (IGNORE_TOFF+((PLAYER_C)*IGNORE_W)) ((IGN_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER + (IGNORE_TOFF+((PLAYER_C+IGN_C)*IGNORE_W)) ((IGNY_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER + doubleClick + { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } + + itemDef + { + name ignore + text "Ignore Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect IGNBUTT_X IGNBUTT_Y IGNBUTT_W IGNBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect (IGNBUTT_X+IGNBUTT_W) IGNBUTT_Y IGNBUTT_W IGNBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + +//////// INFO + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(0*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Server Name:" + cvar ui_serverinfo_hostname + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(1*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Time Limit:" + cvar ui_serverinfo_timelimit + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(2*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Sudden Death Time:" + cvar ui_serverinfo_sd + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(3*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Max Clients:" + cvar ui_serverinfo_maxclients + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(4*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Map Name:" + cvar ui_serverinfo_mapname + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(5*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_YESNO + style WINDOW_STYLE_EMPTY + text "Lag Correction:" + cvar ui_serverinfo_unlagged + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(6*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_MULTI + style WINDOW_STYLE_EMPTY + text "Friendly Fire:" + cvarFloat ui_serverinfo_ff 0 0 7 + cvarFloatList { "Off" 0 "Humans Only" 1 "Aliens Only" 2 "Both Teams" 3 "Buildables Only" 4 "Humans and Buildables" 5 "Aliens and Buildables" 6 "Both Teams and Buildables" 7 } + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + + itemDef + { + name info + group gameGrp + rect 0 (INFO_Y+(7*INFOELEM_H)) W INFOELEM_H + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Version:" + cvar ui_serverinfo_version + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx INFO_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + } +} |