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authorTim Angus <tim@ngus.net>2009-10-03 12:45:33 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:13 +0000
commit947d079b94b7cfb2cf42d612ede728c34552d373 (patch)
treeead3843ec6fdf437ca2e2837e613236135f8e426 /assets/ui/ingame_leave.menu
parent6abb3c81bbf7eee17dbc2662beda49bfd1353f6f (diff)
* Move all non-source-code to assets directory
Diffstat (limited to 'assets/ui/ingame_leave.menu')
-rw-r--r--assets/ui/ingame_leave.menu207
1 files changed, 207 insertions, 0 deletions
diff --git a/assets/ui/ingame_leave.menu b/assets/ui/ingame_leave.menu
new file mode 100644
index 00000000..5aa5cc78
--- /dev/null
+++ b/assets/ui/ingame_leave.menu
@@ -0,0 +1,207 @@
+#include "ui/menudef.h"
+
+{
+ \\ INGAME_LEAVE MENU \\
+
+#define X 160
+#define Y 60
+#define W 120
+#define H 100
+
+#define L1_X 0
+#define L1_Y (H/6)
+#define L1_W W
+#define L1_H (H/3)
+#define L2_X 0
+#define L2_Y (H/2)
+#define L2_W W
+#define L2_H (H/3)
+
+ menuDef
+ {
+ name "ingame_leave"
+ visible MENU_TRUE
+ fullScreen 0
+ outOfBoundsClick // this closes the window if it gets a click out of the rectangle
+ rect X Y W H
+ focusColor 1 .75 0 1
+ aspectBias ALIGN_LEFT
+ onOpen
+ {
+ show grpMenu;
+ hide grpConfirm
+ }
+
+ itemDef
+ {
+ name leave
+ style WINDOW_STYLE_FILLED
+ rect 0 0 W H
+ backcolor 0 0 0 1
+ visible MENU_TRUE
+ decoration
+
+ border WINDOW_BORDER_FULL
+ borderSize 1.0
+ borderColor 0.5 0.5 0.5 1
+ }
+
+ itemDef
+ {
+ name leave
+ type ITEM_TYPE_BUTTON
+ text "Main Menu"
+ group grpMenu
+ style WINDOW_STYLE_EMPTY
+ rect L1_X L1_Y L1_W L1_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide grpMenu;
+ show leaveConfirm
+ }
+ }
+
+ itemDef
+ {
+ name leave
+ group grpMenu
+ type ITEM_TYPE_BUTTON
+ text "Quit"
+ style WINDOW_STYLE_EMPTY
+ rect L2_X L2_Y L2_W L2_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide grpMenu;
+ show quitConfirm
+ }
+ }
+
+
+ // CONFIRMS //
+
+
+ itemDef
+ {
+ name leaveConfirm
+ text "Return To Main Menu?"
+ group grpConfirm
+ style WINDOW_STYLE_EMPTY
+ rect L1_X L1_Y L1_W L1_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .25
+ decoration
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ }
+
+ itemDef
+ {
+ name leaveConfirm
+ text "Yes"
+ group grpConfirm
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ style WINDOW_STYLE_EMPTY
+ rect L2_X L2_Y (L2_W/2) L2_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript leave
+ }
+ }
+
+ itemDef
+ {
+ name leaveConfirm
+ text "No"
+ group grpConfirm
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ style WINDOW_STYLE_EMPTY
+ rect (L2_X+(L2_W/2)) L2_Y (L2_W/2) L2_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu3.wav";
+ hide grpConfirm;
+ show grpMenu
+ }
+ }
+
+ itemDef
+ {
+ name quitConfirm
+ text "Want To Quit Game?"
+ group grpConfirm
+ style WINDOW_STYLE_EMPTY
+ rect L1_X L1_Y L1_W L1_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ decoration
+ visible MENU_TRUE
+ }
+
+ itemDef
+ {
+ name quitConfirm
+ text "Yes"
+ group grpConfirm
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ style WINDOW_STYLE_EMPTY
+ rect L2_X L2_Y (L2_W/2) L2_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript quit
+ }
+ }
+
+ itemDef
+ {
+ name quitConfirm
+ text "No"
+ group grpConfirm
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ style WINDOW_STYLE_EMPTY
+ rect (L2_X+(L2_W/2)) L2_Y (L2_W/2) L2_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu3.wav";
+ hide grpConfirm;
+ show grpMenu
+ }
+ }
+ }
+}