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authorChristopher Schwarz <lakitu7@gmail.com>2011-01-22 15:33:51 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:53 +0000
commitdcc1aa0ccfef2ff8d14e96c61102214c5536ae4d (patch)
treec1435bf696323ea987d5e674c3a71a655eaa5300 /assets
parentb5dbdb31d3b685c1eea1c35d204b371e516d2630 (diff)
* (bug 3013) Add gametype column to server browser (Rezyn, with thanks to Jackmcbarn, Risujin)
Diffstat (limited to 'assets')
-rw-r--r--assets/ui/joinserver.menu76
1 files changed, 61 insertions, 15 deletions
diff --git a/assets/ui/joinserver.menu b/assets/ui/joinserver.menu
index 8a240091..975126f0 100644
--- a/assets/ui/joinserver.menu
+++ b/assets/ui/joinserver.menu
@@ -33,7 +33,8 @@
#define BOTBUTT_W (BOT_W/5)
#define BOTBUTT_H BOT_H
-#define SERVER_C 0.6
+#define SERVER_C 0.45
+#define GAME_C 0.15
#define MAP_C 0.2
#define PLAYERS_C 0.1
#define PING_C 0.1
@@ -274,13 +275,57 @@
itemDef
{
+ name game
+ group grpTabs
+ type ITEM_TYPE_BUTTON
+ text "Game Type"
+ textscale .33
+ style WINDOW_STYLE_FILLED
+ rect (LIST_X+(SERVER_C*LIST_W)) LIST_Y (GAME_C*LIST_W) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0 0 0 0
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ServerSort 1;
+
+ setitemcolor grpColumn backcolor 0 0 0 0;
+ setitemcolor grpTabs backcolor 0 0 0 0;
+ setitemcolor game backcolor 0.3 1 1 0.3;
+ setitemcolor gameColumn backcolor 0.2 0.6 0.6 0.1;
+ }
+ }
+
+ itemDef
+ {
+ name gameColumn
+ group grpColumn
+ rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y+HEADFOOT_H) (GAME_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ backcolor 0 0 0 0
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ itemDef
+ {
name map
group grpTabs
type ITEM_TYPE_BUTTON
text "Map Name"
textscale .33
style WINDOW_STYLE_FILLED
- rect (LIST_X+(SERVER_C*LIST_W)) LIST_Y (MAP_C*LIST_W) HEADFOOT_H
+ rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) LIST_Y (MAP_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
@@ -293,7 +338,7 @@
action
{
play "sound/misc/menu1.wav";
- uiScript ServerSort 1;
+ uiScript ServerSort 2;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
@@ -306,7 +351,7 @@
{
name mapColumn
group grpColumn
- rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y+HEADFOOT_H) (MAP_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (MAP_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0 0 0 0
@@ -324,7 +369,7 @@
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
- rect (LIST_X+((SERVER_C+MAP_C)*LIST_W)) LIST_Y (PLAYERS_C*LIST_W) HEADFOOT_H
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) LIST_Y (PLAYERS_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
@@ -337,7 +382,7 @@
action
{
play "sound/misc/menu1.wav";
- uiScript ServerSort 2;
+ uiScript ServerSort 3;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
@@ -350,7 +395,7 @@
{
name playerColumn
group grpColumn
- rect (LIST_X+((SERVER_C+MAP_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PLAYERS_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PLAYERS_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0 0 0 0
@@ -368,7 +413,7 @@
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
- rect (LIST_X+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) LIST_Y (PING_C*LIST_W) HEADFOOT_H
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) LIST_Y (PING_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
@@ -381,7 +426,7 @@
action
{
play "sound/misc/menu1.wav";
- uiScript ServerSort 3;
+ uiScript ServerSort 4;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
@@ -394,7 +439,7 @@
{
name pingColumn
group grpColumn
- rect (LIST_X+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PING_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PING_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0.2 0.6 0.6 0.1
@@ -423,11 +468,12 @@
backcolor 0.2 0.2 0.2 1
outlinecolor 0.1 0.3 0.3 0.4
visible MENU_TRUE
- columns 4
- LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
- (LIST_TOFF+((SERVER_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
- (LIST_TOFF+((SERVER_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
- (LIST_TOFF+((SERVER_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ columns 5
+ LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C+GAME_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C+GAME_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
doubleClick { uiScript JoinServer }
}