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author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-06-15 22:09:26 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-10 21:28:20 +0000 |
commit | fad34584b3019a9c46b4b2255e6428ffc3aa04b3 (patch) | |
tree | 6b68be8be7b66c6671cbba3928145794b420c7e8 /assets | |
parent | 7de3b3918c13d34da9a8a468ee7bbe4c70504e87 (diff) |
- Small change to search path order - local files not in .pk3s take precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3 - Make VM loading more robust, change loading order: when vm_* == 0 first try loading DLL, then QVM in *each* search directory/path - Fix FS_FileForHandle that would return a FILE pointer to invalid file handle 0
Diffstat (limited to 'assets')
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