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authorTim Angus <tim@ngus.net>2002-09-03 01:57:18 +0000
committerTim Angus <tim@ngus.net>2002-09-03 01:57:18 +0000
commit01aee82bd49575f16b5701cf842f04e6b1ba7b3d (patch)
treec306eed20c91cce6221a115a173f9b6cf68da393 /depend
parentbb5d52f699a403e22584aa18946a091f345662e8 (diff)
* Large purge of legacy Q3A code
* Removed Q3A team system * Removed "gametype" stuff * Removed items * Refactored buildable physics * Other general cleanups
Diffstat (limited to 'depend')
-rw-r--r--depend24
1 files changed, 12 insertions, 12 deletions
diff --git a/depend b/depend
index fc5464e1..850d59c4 100644
--- a/depend
+++ b/depend
@@ -21,13 +21,10 @@ releasei386-glibc/game/g_client.o: ./src/game/g_client.c src/game/g_local.h \
src/game/g_public.h src/game/g_team.h
releasei386-glibc/game/g_cmds.o: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
- src/game/g_team.h src/game/../../ui/menudef.h
+ src/game/g_team.h
releasei386-glibc/game/g_combat.o: ./src/game/g_combat.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/g_public.h src/game/g_team.h
-releasei386-glibc/game/g_items.o: ./src/game/g_items.c src/game/g_local.h src/game/q_shared.h \
- src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
- src/game/g_team.h
releasei386-glibc/game/g_main.o: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
src/game/g_team.h
@@ -43,6 +40,9 @@ releasei386-glibc/game/g_missile.o: ./src/game/g_missile.c src/game/g_local.h \
releasei386-glibc/game/g_mover.o: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
src/game/g_team.h
+releasei386-glibc/game/g_physics.o: ./src/game/g_physics.c src/game/g_local.h \
+ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
+ src/game/g_public.h src/game/g_team.h
releasei386-glibc/game/g_session.o: ./src/game/g_session.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/g_public.h src/game/g_team.h
@@ -96,13 +96,10 @@ debugi386-glibc/game/g_client.o: ./src/game/g_client.c src/game/g_local.h \
src/game/g_public.h src/game/g_team.h
debugi386-glibc/game/g_cmds.o: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
- src/game/g_team.h src/game/../../ui/menudef.h
+ src/game/g_team.h
debugi386-glibc/game/g_combat.o: ./src/game/g_combat.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/g_public.h src/game/g_team.h
-debugi386-glibc/game/g_items.o: ./src/game/g_items.c src/game/g_local.h src/game/q_shared.h \
- src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
- src/game/g_team.h
debugi386-glibc/game/g_main.o: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
src/game/g_team.h
@@ -118,6 +115,9 @@ debugi386-glibc/game/g_missile.o: ./src/game/g_missile.c src/game/g_local.h \
debugi386-glibc/game/g_mover.o: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
src/game/g_team.h
+debugi386-glibc/game/g_physics.o: ./src/game/g_physics.c src/game/g_local.h \
+ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
+ src/game/g_public.h src/game/g_team.h
debugi386-glibc/game/g_session.o: ./src/game/g_session.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/g_public.h src/game/g_team.h
@@ -171,13 +171,10 @@ qvm/game/g_client.asm: ./src/game/g_client.c src/game/g_local.h \
src/game/g_public.h src/game/g_team.h
qvm/game/g_cmds.asm: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
- src/game/g_team.h src/game/../../ui/menudef.h
+ src/game/g_team.h
qvm/game/g_combat.asm: ./src/game/g_combat.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/g_public.h src/game/g_team.h
-qvm/game/g_items.asm: ./src/game/g_items.c src/game/g_local.h src/game/q_shared.h \
- src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
- src/game/g_team.h
qvm/game/g_main.asm: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
src/game/g_team.h
@@ -193,6 +190,9 @@ qvm/game/g_missile.asm: ./src/game/g_missile.c src/game/g_local.h \
qvm/game/g_mover.asm: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \
src/game/g_team.h
+qvm/game/g_physics.asm: ./src/game/g_physics.c src/game/g_local.h \
+ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
+ src/game/g_public.h src/game/g_team.h
qvm/game/g_session.asm: ./src/game/g_session.c src/game/g_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
src/game/g_public.h src/game/g_team.h