diff options
author | Tim Angus <tim@ngus.net> | 2002-09-03 01:57:18 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2002-09-03 01:57:18 +0000 |
commit | 01aee82bd49575f16b5701cf842f04e6b1ba7b3d (patch) | |
tree | c306eed20c91cce6221a115a173f9b6cf68da393 /depend | |
parent | bb5d52f699a403e22584aa18946a091f345662e8 (diff) |
* Large purge of legacy Q3A code
* Removed Q3A team system
* Removed "gametype" stuff
* Removed items
* Refactored buildable physics
* Other general cleanups
Diffstat (limited to 'depend')
-rw-r--r-- | depend | 24 |
1 files changed, 12 insertions, 12 deletions
@@ -21,13 +21,10 @@ releasei386-glibc/game/g_client.o: ./src/game/g_client.c src/game/g_local.h \ src/game/g_public.h src/game/g_team.h releasei386-glibc/game/g_cmds.o: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h src/game/../../ui/menudef.h + src/game/g_team.h releasei386-glibc/game/g_combat.o: ./src/game/g_combat.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ src/game/g_public.h src/game/g_team.h -releasei386-glibc/game/g_items.o: ./src/game/g_items.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h releasei386-glibc/game/g_main.o: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ src/game/g_team.h @@ -43,6 +40,9 @@ releasei386-glibc/game/g_missile.o: ./src/game/g_missile.c src/game/g_local.h \ releasei386-glibc/game/g_mover.o: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ src/game/g_team.h +releasei386-glibc/game/g_physics.o: ./src/game/g_physics.c src/game/g_local.h \ + src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ + src/game/g_public.h src/game/g_team.h releasei386-glibc/game/g_session.o: ./src/game/g_session.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ src/game/g_public.h src/game/g_team.h @@ -96,13 +96,10 @@ debugi386-glibc/game/g_client.o: ./src/game/g_client.c src/game/g_local.h \ src/game/g_public.h src/game/g_team.h debugi386-glibc/game/g_cmds.o: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h src/game/../../ui/menudef.h + src/game/g_team.h debugi386-glibc/game/g_combat.o: ./src/game/g_combat.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ src/game/g_public.h src/game/g_team.h -debugi386-glibc/game/g_items.o: ./src/game/g_items.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h debugi386-glibc/game/g_main.o: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ src/game/g_team.h @@ -118,6 +115,9 @@ debugi386-glibc/game/g_missile.o: ./src/game/g_missile.c src/game/g_local.h \ debugi386-glibc/game/g_mover.o: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ src/game/g_team.h +debugi386-glibc/game/g_physics.o: ./src/game/g_physics.c src/game/g_local.h \ + src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ + src/game/g_public.h src/game/g_team.h debugi386-glibc/game/g_session.o: ./src/game/g_session.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ src/game/g_public.h src/game/g_team.h @@ -171,13 +171,10 @@ qvm/game/g_client.asm: ./src/game/g_client.c src/game/g_local.h \ src/game/g_public.h src/game/g_team.h qvm/game/g_cmds.asm: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h src/game/../../ui/menudef.h + src/game/g_team.h qvm/game/g_combat.asm: ./src/game/g_combat.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ src/game/g_public.h src/game/g_team.h -qvm/game/g_items.asm: ./src/game/g_items.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h qvm/game/g_main.asm: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ src/game/g_team.h @@ -193,6 +190,9 @@ qvm/game/g_missile.asm: ./src/game/g_missile.c src/game/g_local.h \ qvm/game/g_mover.asm: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ src/game/g_team.h +qvm/game/g_physics.asm: ./src/game/g_physics.c src/game/g_local.h \ + src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ + src/game/g_public.h src/game/g_team.h qvm/game/g_session.asm: ./src/game/g_session.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ src/game/g_public.h src/game/g_team.h |