diff options
author | Tim Angus <tim@ngus.net> | 2005-06-29 23:35:55 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2005-06-29 23:35:55 +0000 |
commit | 7c13523d9b02f1319dec7dd0dece68f96f17ed35 (patch) | |
tree | cbcfcc603bc34f8352a9a9bf021a5393ccf63821 /depend | |
parent | 0e56723b5c2e42c67bb12eca353caccc7a1a3886 (diff) |
* Fixed a bug where menus would appear during demo playback
* Fixed a bug where delayed suicide would persist over death
* Reduced turret health and damage, increased range
* Generally strengthened alien buildable health and regen a little
* Increased damage that hives do
* Unlocked the trapper at stage 1
* Lev0 alien can now damage human defensive structures
* Booster now doubles alien regeneration rate
* Updated dependancies
Diffstat (limited to 'depend')
-rw-r--r-- | depend | 30 |
1 files changed, 30 insertions, 0 deletions
@@ -26,6 +26,9 @@ releasei386-glibc/game/g_combat.o: src/game/g_combat.c src/game/g_local.h src/ga releasei386-glibc/game/g_main.o: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h +releasei386-glibc/game/g_maprotation.o: src/game/g_maprotation.c src/game/g_local.h \ + src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ + src/game/tremulous.h src/game/g_public.h releasei386-glibc/game/g_mem.o: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h @@ -41,6 +44,9 @@ releasei386-glibc/game/g_mover.o: src/game/g_mover.c src/game/g_local.h src/game releasei386-glibc/game/g_physics.o: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h +releasei386-glibc/game/g_ptr.o: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \ + src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ + src/game/g_public.h releasei386-glibc/game/g_session.o: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h @@ -98,6 +104,9 @@ debugi386-glibc/game/g_combat.o: src/game/g_combat.c src/game/g_local.h src/game debugi386-glibc/game/g_main.o: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h +debugi386-glibc/game/g_maprotation.o: src/game/g_maprotation.c src/game/g_local.h \ + src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ + src/game/tremulous.h src/game/g_public.h debugi386-glibc/game/g_mem.o: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h @@ -113,6 +122,9 @@ debugi386-glibc/game/g_mover.o: src/game/g_mover.c src/game/g_local.h src/game/q debugi386-glibc/game/g_physics.o: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h +debugi386-glibc/game/g_ptr.o: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \ + src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ + src/game/g_public.h debugi386-glibc/game/g_session.o: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h @@ -170,6 +182,9 @@ qvm/game/g_combat.asm: src/game/g_combat.c src/game/g_local.h src/game/q_shared. qvm/game/g_main.asm: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h +qvm/game/g_maprotation.asm: src/game/g_maprotation.c src/game/g_local.h \ + src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ + src/game/tremulous.h src/game/g_public.h qvm/game/g_mem.asm: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h @@ -185,6 +200,9 @@ qvm/game/g_mover.asm: src/game/g_mover.c src/game/g_local.h src/game/q_shared.h qvm/game/g_physics.asm: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h +qvm/game/g_ptr.asm: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \ + src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ + src/game/g_public.h qvm/game/g_session.asm: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \ src/game/g_public.h @@ -283,6 +301,10 @@ releasei386-glibc/cgame/cg_predict.o: src/cgame/cg_predict.c src/cgame/cg_local. src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \ src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \ src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h +releasei386-glibc/cgame/cg_ptr.o: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \ + src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \ + src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \ + src/ui/keycodes.h ui/menudef.h releasei386-glibc/cgame/cg_scanner.o: src/cgame/cg_scanner.c src/cgame/cg_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \ src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \ @@ -383,6 +405,10 @@ debugi386-glibc/cgame/cg_predict.o: src/cgame/cg_predict.c src/cgame/cg_local.h src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \ src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \ src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h +debugi386-glibc/cgame/cg_ptr.o: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \ + src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \ + src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \ + src/ui/keycodes.h ui/menudef.h debugi386-glibc/cgame/cg_scanner.o: src/cgame/cg_scanner.c src/cgame/cg_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \ src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \ @@ -483,6 +509,10 @@ qvm/cgame/cg_predict.asm: src/cgame/cg_predict.c src/cgame/cg_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \ src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \ src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h +qvm/cgame/cg_ptr.asm: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \ + src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \ + src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \ + src/ui/keycodes.h ui/menudef.h qvm/cgame/cg_scanner.asm: src/cgame/cg_scanner.c src/cgame/cg_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \ src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \ |