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authorTim Angus <tim@ngus.net>2005-06-29 23:35:55 +0000
committerTim Angus <tim@ngus.net>2005-06-29 23:35:55 +0000
commit7c13523d9b02f1319dec7dd0dece68f96f17ed35 (patch)
treecbcfcc603bc34f8352a9a9bf021a5393ccf63821 /depend
parent0e56723b5c2e42c67bb12eca353caccc7a1a3886 (diff)
* Fixed a bug where menus would appear during demo playback
* Fixed a bug where delayed suicide would persist over death * Reduced turret health and damage, increased range * Generally strengthened alien buildable health and regen a little * Increased damage that hives do * Unlocked the trapper at stage 1 * Lev0 alien can now damage human defensive structures * Booster now doubles alien regeneration rate * Updated dependancies
Diffstat (limited to 'depend')
-rw-r--r--depend30
1 files changed, 30 insertions, 0 deletions
diff --git a/depend b/depend
index 1e35c5cd..27176b53 100644
--- a/depend
+++ b/depend
@@ -26,6 +26,9 @@ releasei386-glibc/game/g_combat.o: src/game/g_combat.c src/game/g_local.h src/ga
releasei386-glibc/game/g_main.o: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
+releasei386-glibc/game/g_maprotation.o: src/game/g_maprotation.c src/game/g_local.h \
+ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
+ src/game/tremulous.h src/game/g_public.h
releasei386-glibc/game/g_mem.o: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
@@ -41,6 +44,9 @@ releasei386-glibc/game/g_mover.o: src/game/g_mover.c src/game/g_local.h src/game
releasei386-glibc/game/g_physics.o: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
+releasei386-glibc/game/g_ptr.o: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \
+ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
+ src/game/g_public.h
releasei386-glibc/game/g_session.o: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
@@ -98,6 +104,9 @@ debugi386-glibc/game/g_combat.o: src/game/g_combat.c src/game/g_local.h src/game
debugi386-glibc/game/g_main.o: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
+debugi386-glibc/game/g_maprotation.o: src/game/g_maprotation.c src/game/g_local.h \
+ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
+ src/game/tremulous.h src/game/g_public.h
debugi386-glibc/game/g_mem.o: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
@@ -113,6 +122,9 @@ debugi386-glibc/game/g_mover.o: src/game/g_mover.c src/game/g_local.h src/game/q
debugi386-glibc/game/g_physics.o: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
+debugi386-glibc/game/g_ptr.o: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \
+ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
+ src/game/g_public.h
debugi386-glibc/game/g_session.o: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
@@ -170,6 +182,9 @@ qvm/game/g_combat.asm: src/game/g_combat.c src/game/g_local.h src/game/q_shared.
qvm/game/g_main.asm: src/game/g_main.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
+qvm/game/g_maprotation.asm: src/game/g_maprotation.c src/game/g_local.h \
+ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \
+ src/game/tremulous.h src/game/g_public.h
qvm/game/g_mem.asm: src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
@@ -185,6 +200,9 @@ qvm/game/g_mover.asm: src/game/g_mover.c src/game/g_local.h src/game/q_shared.h
qvm/game/g_physics.asm: src/game/g_physics.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
+qvm/game/g_ptr.asm: src/game/g_ptr.c src/game/g_local.h src/game/q_shared.h \
+ src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
+ src/game/g_public.h
qvm/game/g_session.asm: src/game/g_session.c src/game/g_local.h src/game/q_shared.h \
src/game/surfaceflags.h src/game/bg_public.h src/game/tremulous.h \
src/game/g_public.h
@@ -283,6 +301,10 @@ releasei386-glibc/cgame/cg_predict.o: src/cgame/cg_predict.c src/cgame/cg_local.
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
+releasei386-glibc/cgame/cg_ptr.o: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \
+ src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
+ src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
+ src/ui/keycodes.h ui/menudef.h
releasei386-glibc/cgame/cg_scanner.o: src/cgame/cg_scanner.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
@@ -383,6 +405,10 @@ debugi386-glibc/cgame/cg_predict.o: src/cgame/cg_predict.c src/cgame/cg_local.h
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
+debugi386-glibc/cgame/cg_ptr.o: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \
+ src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
+ src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
+ src/ui/keycodes.h ui/menudef.h
debugi386-glibc/cgame/cg_scanner.o: src/cgame/cg_scanner.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
@@ -483,6 +509,10 @@ qvm/cgame/cg_predict.asm: src/cgame/cg_predict.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \
src/ui/ui_shared.h src/ui/keycodes.h ui/menudef.h
+qvm/cgame/cg_ptr.asm: src/cgame/cg_ptr.c src/cgame/cg_local.h src/game/q_shared.h \
+ src/game/surfaceflags.h src/cgame/tr_types.h src/game/bg_public.h \
+ src/game/tremulous.h src/cgame/cg_public.h src/ui/ui_shared.h \
+ src/ui/keycodes.h ui/menudef.h
qvm/cgame/cg_scanner.asm: src/cgame/cg_scanner.c src/cgame/cg_local.h \
src/game/q_shared.h src/game/surfaceflags.h src/cgame/tr_types.h \
src/game/bg_public.h src/game/tremulous.h src/cgame/cg_public.h \